Feel the excitement of flying the Su-25T "Frogfoot" attack jet and the TF-51D "Mustang" in the free-to-play Digital Combat Simulator World!
[b]Hello aviators![/b]
Last week we launched as an Early Access title. Since then we have received a lot of encouraging comments and useful feedback. We want to thank everyone who has helped us and took the time to share their thoughts. Your engagement was a huge motivational factor when working on this release.
The past few days our team has been hard at work, polishing the game and working out bugs. We focused on making the world feel more alive and engaging. We also read your feedback and tried to incorporate as much of it as we could!
[h1]What has improved?[/h1]
[h2]Gameplay[/h2]
[list]
[*] Saving: The game now stores your progress and settings.
[*] Achievements: There are now unlockable achievements in the game!
[*] Race resets: If a run isn’t going according to plan you can reset it midway through.
[/list]
[h2]World[/h2]
[list]
[*] Landscape: Large sections of the environment have been improved to look better and provide more engaging challenges.
[*] Life: Animals and plants have been improved to make the world feel more alive.
[*] Clouds: Moving across the sky, there are clouds you can fly through now.
[/list]
[h2]Audio[/h2]
[list]
[*] Music: We’ve added two new music tracks on top of the existing track.
[*] Audio: We’ve added gun sounds.
[/list]
[h2]Photo Mode*[/h2]
As part of the Early Access we sneakily included a developer Photo-mode. After seeing the great pictures you all have been taking, we'd like to formally give you the controls.
[list]
[*] Pressing "P" in the game freezes the game and ejects the camera from the plane
[*] Pressing "O" shows the options within Photo Mode
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[i]*Because it's a developer tool Photo Mode might cause unexpected bugs and errors.[/i]
[h1]Bugged Achievements[/h1]
Some achievements are not unlocking when the proper requirements are met.
We are aware of this and are working on a hotfix. You could help out by filling out our [url=https://forms.gle/8UidCLebsmdDVzkBA]Achievement Bug Report[/url]
[h1]About this release[/h1]
Today marks the full release of SKYE. As a student project this sadly also means the end of an academic year and with it our team.
We started working on the concept for SKYE in September 2019 and started active development in February of this year. The response we have received on the game has been tremendously rewarding and humbling for our entire team. Thank you all!
In the next few days we’ll be celebrating the successful launch of SKYE with you: the community. We’ll hope to see you soon!
Cheers!
The Dev Team.