[h1]New Character - Dana[/h1]
Dana can unleash the power of the ocean onto enemies through the new "Ocean" skill tree.
[img]{STEAM_CLAN_IMAGE}/43699005/fdff4470fbdc4421e0c1ce7769b8201d71e5bf0d.png[/img]
[h1]New Weapon - Chakram[/h1]
Fires chains, that deal heavy damage, but unable to fire again, until all the chains returned back to you. Projectile speed might help a lot!
[img]{STEAM_CLAN_IMAGE}/43699005/77ec9ff46c2e773462ae426dbf2f9446717b8a4b.gif[/img]
[h1]New Skills[/h1]
[h2]Axe[/h2]
The Axe spins around you, damaging nearby enemies. Can be upgraded to apply ignite and poison.
[img]{STEAM_CLAN_IMAGE}/43699005/2353f82191db46a6e77c440658208ed5bc09f670.gif[/img]
[h2]Blade Dance[/h2]
The Blades strike enemies around you. The faster you move, the more often Blades strike.
[img]{STEAM_CLAN_IMAGE}/43699005/162c97881ff18ec6b29446eb4fd6df603878097e.gif[/img]
[h2]Thunder[/h2]
Thunder strikes random enemies and applies Shock debuff causing them to take more damage.
[img]{STEAM_CLAN_IMAGE}/43699005/33d6f5da9c70987f696d5e9934661915474227d8.gif[/img]
[h1]Balance Changes[/h1]
We've changed balance everywhere across the game:
[list]
[*] Almost all chatacters, weapons and skills were rebalanced.
[*] The "Restraint" skill tree was reworked completely.
[*] New "Dodge" stat was introduced to the game.
[*] Meta-Upgrades prices were lowered
[/list]
A lot of art across the game were updated to achieve more consistent style.
We hope you will like this changed and we are looking forward for your feedback!