An intense round-based zombie survival FPS, play solo or co-op. Shoot your way through relentless waves of vicious horrors with high-octane objectives, upgrading steampunk weapons, collecting Celtic God powers, and surviving the onslaught of the Quiet Ones.
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Sker Ritual has been on quite the journey! We have been so grateful for the support we've received from our community throughout our early access, launch and now post-launch. Our small team have enjoyed seeing your reactions to the latest content update of House of the Damned and we wanted to share our progress updates for our post-launch roadmap.
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[b]PS5 Crossplay - [/b] For the first time in Wales Interactive history, we launched full crossplay between PC, Xbox and PS5! We were incredibly proud of this achievement and were grateful for your patience and support.
[b]ADS Sensitivity -[/b] We added this feature in the first week of May for both mouse and controller.
[b]Trigger Remapping - [/b]We improved the controller experience also in the first week of May.
[b]Weapon FOV Slider -[/b] This feature has taken the team longer than expected but we've been working hard to deliver it and we're pleased to announce that it will be finished and implemented very soon. However, we have added 120 FOV across all platforms.
[b]Major Console Optimisation - [/b] We improved console optimisation and also continue to do so!
[b]Additional Improvements & Features -[/b] After feedback from the community we also added a toggle to disable shakes for those experiencing motion sickness, improvements to audio, and colours to perks to name a few.
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[b]New Standard Weapon -[/b] We launched the community-named Pistolet Stamped SMG for our players to enjoy, making this the 14th standard weapon in Sker Ritual.
[b]New DLC -[/b] For those gore and Slasher movie lovers, we added the Skerville Slasher DLC.
[b]Weapon Balancing -[/b] Responding to feedback, we also balanced and improved the weapons in game.
[b]Miracle Improvements - [/b] Once again, we also listened to feedback about our Miracles and made several changes to improve their impact in game.
[b]Additional Features & Improvements -[/b] Other features also added include: in-game voting to finish the game and increase/decrease the difficulty, plus the option to pause games as a host in private matches.
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[b]New Map House of the Damned -[/b] In a three month turnaround after our amazing launch, we introduced our first major content update The House of the Damned! This prequel map featured tight corners, hellish hounds and brand new missions.
[b]New Special Weapon - [/b]The Corpse Grinder was a shredder of flesh, blood and bone!
[b]New Perk - [/b]Get up n Go was a brand new perk that increased movement speed when in spirit form by 10% and reduces teammates revive time by 10% at its base.
[b]New Hardcore Easter Egg - [/b] Our hardcore Easter egg in House of the Damned featured a head pick up and our infamous demon lamb.
[b]Easter Egg Music -[/b] We were so excited to partner up with Msliterate and RevengeinKyoto for Neon Blood and have been overwhelmed with the amazing response. Find the full song in HOTD or [url=https://www.youtube.com/watch?v=Gqpo9Q2LeMI]listen to it on YouTube[/url].
[b]New DLC -[/b] Dead by Nightfall brought a brand new DLC pack that featured not just one mask, but two!
[b]Additional Improvements & Features - [/b]We also added brand new hidden masks, trophies and ensured that all Quick Melee miracles affected all melee weapons as well!
[b]*BONUS*: New Sker Pass -[/b] Whilst not in the roadmap, we are proud to be adding a brand new smaller Sker Pass (completely free cosmetics) to celebrate House of the Damned which will be coming VERY SOON in August.
[b]*BONUS*: Epic Store -[/b] Also not on the roadmap, we released the game on a brand new platform, Epic Store, and implemented cross-play.
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[b]House of the Damned Analysis & Bug Fixes and Optimisation -[/b] Since the launch of House of the Damned we have been tackling and investigating arising issues and bugs. Rest assured we are working on fixing them but you can report any new bugs in the Steam forums or the [url=https://discord.gg/Pb2uFYRB7P]Sker Ritual Discord[/url].
[b]React to Community Feedback - [/b] We appreciate all feedback that we see from our community across all platforms, forums and Discord channels. With our team working on big content updates and features already noted on our roadmap, additional feature requests are noted and appreciated but may not be considered in our current plans.
[b]Various QOL Improvements - [/b] We will be introducing weapon height sliders, song audio sliders, camera lighting toggles, accessibility improvements & more.
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New Standard Weapon - Expect an all new standard weapon to be added to the roster!
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New Content Update - This new content update will feature: a new Map Tides of Terror, a new Special Weapon, a new Perk, a new Hardcore Easter Egg and new Easter Egg Music.
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[b]Optimisations -[/b] We are dedicated to improving the optimisation and implementing netcode improvements to Sker Ritual. This is always a priority to us and is an ongoing process that our team are continuously working on.
[b]PS4 and Xbox One - [/b]We can confirm that we're still working on bringing Sker Ritual to the PS4 and Xbox One. Release date is still yet to be confirmed.
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We are looking into improving the current ping system, as well as possible quick commands the player can choose from. We do not have any current plans to add voice chat. When we have more information, or if our current plans change, we will be sure to announce this.
We also wanted to note that with the total of five platforms, testing and patching has become a much bigger process! While we will endeavour to fix bugs and implement updates as soon as we can, there will be more time in between patches.
Once again, we can't thank you enough for your continued support of Sker Ritual and we look forward to sharing more exciting content soon.
Wales Interactive
https://store.steampowered.com/app/1492070/Sker_Ritual/