Defend the Earth from an alien invasion in the ULTIMATE fusion of deckbuilding and grid-based tactics. Pilot a mech, discover game-breaking combos, and protect the future of humanity in this endlessly replayable roguelike.
Hey'all!
It's been a while since our last Demo update - and that's because we've been busy working on a lot of new features and content for the game!
Here's a few [b]sneak peaks[/b] to some of the simpler stuff that we've been working on that isn't top secret redacted content -
[h2]Animations for every entity in the game:[/h2]
[img]{STEAM_CLAN_IMAGE}/43223353/24089dd73f8fb79541bd2ea192fe59158e0beb58.gif[/img]
[h2]New minimap / boss preview (top right corner):[/h2]
[img]{STEAM_CLAN_IMAGE}/43223353/98ea99ad54867675cbad464cd95d833c3c115c3f.png[/img]
[h2]In-game bug reporting feature:[/h2]
[img]{STEAM_CLAN_IMAGE}/43223353/9b6d675dc93fd3592ce400143eecb09de7e5cbef.png[/img]
[h2] More top secret beta content?[/h2]
There's a looooot more we've been working on, but we aren't ready to reveal that yet! We're almost done with the second class, we have additional difficulty systems implemented, a new boss for every act, and even more [u][REDACTED][/u] systems that we are experimenting with!
Wishlist and follow us on Steam! We will likely be starting a devlog to reveal these new game features in the near future!
[h2] The second class has a new energy mechanic?![/h2]
[img]{STEAM_CLAN_IMAGE}/43223353/b91f82ec3ce73228a8ca96bd2600b8fdcec82832.gif[/img]
None of the features we've mentioned in this post [i]are ready for the public yet[/i] (content creators beware!), but we're looking to expand our playtesting pool to have more feedback on what's working and where to improve!
[b]If you might be interested in helping us playtest, please join our [url=https://discord.com/invite/SP6CXHn5v4][b]Discord server here[/b][/url] and ask for the playtester role! We appreciate all and any ideas or feedback you have for us. [/b]
We're trying to make the best deckbuilder possible, and that doesn't happen without listening to your feedback!
Thanks,
[i]axolotl[/i]