Siege of Dungeon is a strategic team-based rogue-lite, where you challenge strong, cunning monsters and combine relics and skills to build up your team in turn-based combat. What’s waiting for you deep in the dungeon? Could it be a rare treasure or the beginning of despair...?
Hello everyone, I am Kevin Lau, the producer of "Siege of Dungeon". As a complete novice in game development, I learned game development by myself. Later, I recruited members with the prototype of the game to make the game together. Back to It has been more than 2 years since the development of Siege of Dungeon, with the help of many people along the way... finally! The game is coming to Steam!
On the last day before the official release, let me introduce our game we have been work so hard on! Combining the popular rogue elements in recent years and the turn-based battles commonly used in traditional RPGs, the random elements coupled with the traditional combat system make the whole game experience completely different! Although the work may not be comparable to the production of a large team, if you play patiently, you will definitely find all kinds of fun in the game. Here, we sincerely invite you to try to play "Siege of Dungeon" and break through this malicious dungeon!
Looking forward to meeting you in the dungeon on January 12th! Challenger!
Kevin Lau