Sicaria Early Access has been RELEASED

We are happy to announce [b]EARLY ACCESS RELEASE[/b] of [b]Sicaria[/b]. Sicaria is a third-person stealth game set in ​Antwerp during the Eighty Years' War. You play as an engineer, a person capable of overcoming any challenge through your own cleverness. Because of the war you lost an arm, but you were able to build a mechanical one. Sicaria is a [b]FREE game[/b] developed by a team of 40~ third-year students at Breda University at Applied Sciences during the course of 24 weeks. [u][b]DISCLAIMER![/b][/u] This game is released in [u]EARLY ACCESS[/u] and does not represent the final experience. The full version is set to release in 2~ months so if you like the concept of the early access provided we will be happy to see you back for the release of final experience. [h1]What is in the Early Access[/h1] In the Early Access you can play in a marketplace level using the game's core stealth mechanics like sneaking around, climbing and mainly taking down the enemies. This level has been through a second art pass representing the feel of the 80 years war Antwerps. [h1]What is planned for full release[/h1] [list] [*] Onboarding level introducing the player to core mechanics [*] More stealth mechanics like whistling, body carrying and a secret mechanic to be announced. [*] Improved optimization [*] and more! [/list] [h1]Known issues[/h1] [list] [*] settings are not being saved when game is closed [*] checkpoints are not being triggered [*] enemy takedown highlighting is inconsistent [*] enemies cannot attack you while climbing [*] UI buttons do not change image when switching between keyboard and controller [*] when re-pausing the game ambience and music stops playing [*] Penta-kill achievement inconsistency [/list]