Short update!

Legend of Moros

Legend of Moros is a retro-style RPG that focuses on the quest of Roland and his friends as they try to return to their homeland. But while they have a straightforward goal, adventures don't often end up that way...

Hello everyone! I released a small update to the game that doesn't alter things too much, but I wanted to go over it. -Sidequest tracking. Thanks to the Diary system, it isn't hard to pick up where you left off in the main storyline, but it was easy to forget (or in some cases, not even be aware of) sidequests you could do. A "Quests" tab has been added to the Item menu, and will update whenever you gain or complete a sidequest. You will also get a text box telling you when a quest is received. -Enemy rebalancing. Legend of Moros has random encounters that are supposed to be challenging and give plenty of Experience Points, but fights can drag on at times. Enemy HP was decreased by an average of 12% (excluding bosses), and I may alter this further as more feedback comes in. As always, please let me know if you have any questions or further issues. Thank you for playing, and I hope you continue to enjoy Legend of Moros!