[url=https://leopoly.atlassian.net/servicedesk/customer/portal/3/article/692420610]Shapelab Help Center Release Notes
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[b]New Addons[/b]
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[*] Hidden State Storage: The show/hide state of objects (also known as layers) is now saved within the SL3D project file format.
[*] Selection Groups: Selection groups are now preserved in the SL3D project file format.
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[b]Fixes and Improvements[/b]
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[*] Model Importer Enhancements: The 3D model importer now filters out incompatible entities, ensuring only manageable and usable assets are loaded into Shapelab.
[*] Exporter Adjustment: The 3D model exporter no longer attempts to fix degenerate triangles, as this often resulted in unfavorable outcomes.
[*] Desktop Brush Controls: Brush size can now be adjusted using the “+” and “-” keys on the desktop.
[*] Regularize Brush Fix: The resolution slider was missing from the brush modifier panel.
[*] Voxel Remesh Issue: Fixed an issue where voxel remeshing might not work immediately after inserting primitives.
[*] Rotation Reset for Origin Editing: Resetting the rotation when editing the origin now functions correctly without affecting geometry or child objects.
[*] Full and Single-Axis Reset: Corrected inconsistencies with full and single-axis rotation resets.
Group Selection Adjustments:
[*] Prevented location/rotation resets when moving a group selection, avoiding large jumps.
[*] Enabled rotation resets for multi-selected objects with individual origins.
[*] Location and rotation behavior for multi-selection is now uniform.
[*] Context Menu and Controller Input Bug: Resolved an issue where the context menu in scene mode disabled controller buttons and actions.
[*] Thumbnail Glitches: Fixed a bug where reference images in a .sl3d file caused thumbnail glitches, such as images appearing outside the thumbnail square.
[*] Custom Snapping Reference: Resolved an issue where the custom snapping reference failed to update to “scene root” if the designated object was no longer available.
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