Unpacking is a zen puzzle game about the familiar experience of pulling possessions out of boxes and fitting them into a new home. Part block-fitting puzzle, part home decoration, you are invited to create a satisfying living space while learning clues about the life you’re unpacking.
Greetings, snipers!
With today’s update, we’re introducing several killer adjustments and improvements to the game. Here’s what we’ve done:
[h3]Added various HUD customization options, so you can now:[/h3]
[list]
[*] disable all HUD elements completely - great for taking screenshots and admiring the games beauty
[*] disable the wind indicator & bullet drop in your scope
[*] disable the map / enemy radar found in the bottom left corner of your screen
[*] disable hitmarkers
[*] disable gore independently from blood
[/list]
[h3]Difficulty changes
[/h3]
[list]
[*] Automatic health generation on 'Dead Eye' difficulty has been disabled
[*] Automatic health generation on 'Sniper Veteran' difficulty has been slightly decreased
[/list]
[h3]Challenges[/h3]
[list]
[*] Improved displaying challenge descriptions in all supported languages
[*] The "Kill everyone in the village without raising the alarm and rescue Taj Taheer" challenge is now unlocked properly, even after loading the game
[/list]
[h3]Other improvements, tweaks & bug fixes[/h3]
[list]
[*] The game will now indicate when an enemy spotter sees you with their binoculars, similar to snipers
[*] Removed one enemy in the Mount Kuamar region that sometimes spawned inside walls. You're a free man again Gary!
[*] AI will recognise the player quicker in close range
[*] AI will react faster to grenades thrown
[*] Enemy AI should no longer spawn in the player's field of vision on rare occasions.
[*] The Road in Ronald Payne's outpost no longer flickers during Bullet Cams
[*] Improvements to ambient audio in caves
[*] Improvements to various player animations
[*] Fixed various instances in which a player could get stuck between objects
[*] Jammers and spotlights functionality has been made more consistent
[*] Fixed rare issue in which part of the Mount Kuamar region was not being loaded properly
[*] Additional performance and stability improvements
[*] Various bug & typo fixes.
[/list]
If you have any problems with the update, don’t hesitate to contact us at support@cigames.com.
While you’re at it, make sure to share your amazing screenshots with us on [url=https://twitter.com/SGWContracts]Twitter[/url] and on our [url=https://discord.gg/SGW]Discord.gg/SGW[/url].
Thank you again for playing!
Watch your six, and keep an eye out for patrols.