SFD v2.46

SFD : Rogue TRPG

SFD is a unique hybrid of tactical RPG and roguelike. Manage a party of adventurers as you attempt to be one of the few to conquer the Sigma Finite Dungeon.

SFD patch notes. 19-02-22 v2.46 *Game changes -Added Chinese suppport thanks to : 手谈汉化组官方中文作品 咸鱼 童瞳 Vosnulla 境梦 Misfit 手谈姬 - Item shrine added. Activating this shrine would summon enemies stronger than usual and the player's party gets a negative effect. - Enemies will be revived and players get damages after a few turns if only one enemy left. Characters will not gain XP by 'Charge mana' and 'Push' ability. This will prevent from Healing spamming or XP farming. - If an ally's hp became 0, the ally becomes Death's door state and not die instantly. The ally will die after getting damaged in Death's door state. - Amount of healing of Healing abilities got smaller. - Spearman's 'Self heal' ability moved to novice warrior. - Now attainable ability 'Max hire up' of archmage and warlord disappeared. General's number of attainable ability 'Max hire up' is decreased from 2 to 1. - General's basic ability 'Area heal' is changed to 'Heal'. - Rogue's action point decreased from 4 to 3. - Enemy 'Rotten jelly' removed. Dead ability 'Poison explode' of Rotten jelly is moved to 'Venom spider'