Second Content Update 1.2.0

Samawa Idle

Unleash the power of specialized towers to annihilate hordes of monsters in this idle game with roguelike elements. Collect gold, level up your towers, face powerful bosses, and refine your strategy with an evolving skill tree.

Hi everyone Firstly, I would like to extend my sincerest apologies for the delay in releasing the latest patch, initially scheduled for January. Unexpected challenges in real-life have pushed back the timeline, but I am committed to ensuring that future updates are delivered more promptly. I am excited to share the details of the second content update for Samawa Idle, Patch 1.2.0: [u][b]The Support Tower System:[/b][/u] Introducing a new tower type available at around Level 300. The Support Tower is a unique tower type; it does not normally deal damage. However, this tower provides more functionality to other towers. For example, it can increase the damage a monster takes. The Support Tower can be customized using its own skill tree system. With the help of the support tower, pushing to higher levels is now possible. [u][b]New Tower: Ice Tower[/b][/u] A fresh attack tower that unleashes a frostbolt at monsters. This frostbolt explodes, breaking into three ice shards, and includes a special "Frost Bomb" ability that detonates after a cooldown, inflicting substantial area damage. [b][u]Other additions and changes:[/u][/b] -Buying a tower after rebirth automatically adjusts increases its tier based on your current gold. -Tower tier upgrades no longer result in a random tower selection. -introduced a new feature allowing for the selection of towers rather than random assignment upon tier upgrades. -A revamped effects menu offers three settings: high, low, and no effects, replacing the previous simple toggle. The effects now are displayed smartly, avoiding performance hits from excessive on-screen activity. -(Energy Tower) Treasure Explosion now causes monsters hit by super nova to take more damage from next super nova. -Performance has seen significant improvements, ensuring smooth gameplay even with effects enabled. -Resolved an issue where the tower system helper was displayed incorrectly when purchasing a tower for the first time after rebirth. -The exp bar of the workshop now shows MAX instead of Nan at the maximum level.