[img]{STEAM_CLAN_IMAGE}/36058373/a47c98060ec390132c8d7dfad0db8162107eba7c.jpg[/img]
The development of the second season of Being a DIK just hit 75% completion.
The second season will be bigger than Season 1 and include four brand new episodes.
So far, with one episode left to develop before I can release it on Steam, 566 animated scenes and over 9700 images have been produced for the second season.
This means that Season 2 is already bigger than Season 1, so you can expect plenty of content.
Before release, there will be a store page for the DLC where you can wishlist the game.
I don't have any ETA when the Steam release is.
The timeframe depends on how the development of the final episode of the season fares.
I have uploaded a patch for Being a DIK - Season 1 to Steam.
Here are the patch notes:
[list]
[*] During free roam events, any progress made in phone apps will be saved when saving the game.
[*] Fixed a bug that caused a conflict between entering save names, pet names and other inputs.
[*] Any illegal characters typed for your save name will be removed immediately to avoid getting a blank save name.
[*] Lowered the volume of the intro splash screen and made its sound level controlled by the SFX channel.
[*] Set the power save option to be disabled by default to favor performance over energy settings.
[*] Updated the money system backend.
[*] Replaced the animations for the main girl episode report and updated the design.
[*] Added a presplash loading image.
[*] Added a skip 5 pages at the time button for the Save/Load screen.
[*] Disabled right-clicking the Skip button to skip to the next choice.
[*] The middle-mouse button now brings up the in-game phone and can be used to close any children menu of the phone.
[*] The quick menu will be hidden when using the phone and restored when closing the phone.
[*] The save/load menu will be hidden when using the phone and restored when closing the phone.
[*] Fixed an issue with autosaving, causing a lag spike during choices during animations.
[*] To reduce lag, autosaving is now less frequent. There's an option in the Preferences menu to remove Autosaving and thus remove lag spikes.
[*] Fixed a rare bug with Shuffle.
[*] Fixed a bug in episode 3 where Quinn's text message would cause an error if you entered and exited Jill's chat first.
[*] Corrected typos in episodes 1-4
[/list]
Thank you for your support!
Yours,
Dr PinkCake