Season 2 is 75% finished!

[img]{STEAM_CLAN_IMAGE}/36058373/a47c98060ec390132c8d7dfad0db8162107eba7c.jpg[/img] The development of the second season of Being a DIK just hit 75% completion. The second season will be bigger than Season 1 and include four brand new episodes. So far, with one episode left to develop before I can release it on Steam, 566 animated scenes and over 9700 images have been produced for the second season. This means that Season 2 is already bigger than Season 1, so you can expect plenty of content. Before release, there will be a store page for the DLC where you can wishlist the game. I don't have any ETA when the Steam release is. The timeframe depends on how the development of the final episode of the season fares. I have uploaded a patch for Being a DIK - Season 1 to Steam. Here are the patch notes: [list] [*] During free roam events, any progress made in phone apps will be saved when saving the game. [*] Fixed a bug that caused a conflict between entering save names, pet names and other inputs. [*] Any illegal characters typed for your save name will be removed immediately to avoid getting a blank save name. [*] Lowered the volume of the intro splash screen and made its sound level controlled by the SFX channel. [*] Set the power save option to be disabled by default to favor performance over energy settings. [*] Updated the money system backend. [*] Replaced the animations for the main girl episode report and updated the design. [*] Added a presplash loading image. [*] Added a skip 5 pages at the time button for the Save/Load screen. [*] Disabled right-clicking the Skip button to skip to the next choice. [*] The middle-mouse button now brings up the in-game phone and can be used to close any children menu of the phone. [*] The quick menu will be hidden when using the phone and restored when closing the phone. [*] The save/load menu will be hidden when using the phone and restored when closing the phone. [*] Fixed an issue with autosaving, causing a lag spike during choices during animations. [*] To reduce lag, autosaving is now less frequent. There's an option in the Preferences menu to remove Autosaving and thus remove lag spikes. [*] Fixed a rare bug with Shuffle. [*] Fixed a bug in episode 3 where Quinn's text message would cause an error if you entered and exited Jill's chat first. [*] Corrected typos in episodes 1-4 [/list] Thank you for your support! Yours, Dr PinkCake