SCUM - Hotfix 0.9.606.86781

[h3]Hello everyone, happy Thursday! Cold days are coming to a close so let's warm up some more with a hotfix, check it out! ->[/h3] [img]{STEAM_CLAN_IMAGE}/27012442/3faf54fc83e93010a2584b5b790fefcda69b6c06.png[/img] [img]{STEAM_CLAN_IMAGE}/27012442/990f83fb2e35684c070b0a2d90a019d6ec4bf79e.png[/img] [list] [*] Fixed the issue where repair, plant and defuse interactions were not available while on ladders, making hatch doors OP from below. [*] Fixed the issue where if looking at Questbook when quests expire, player would have non interactable expired quests. [*] Fixed the issue where ending vehicle service on a car jack would crash the server. [*] Possible fix for a rare server crash relating wheelbarrows. [*] Fixed the issue where refilling turrets with multiple ammo types would sometime crash the server. [*] Fixed the issue where puppets would not attack players in big rafts. [*] Potential fix for a rare client crash when interacting with gardens. [*] Fixed the issue where players exiting vehicles could sometimes cause a server crash. [*] Fixed the issue where a rare server crash could occur when refueling vehicles. [/list] [img]{STEAM_CLAN_IMAGE}/27012442/4373641fb5e5615c0881efee10559397f371d880.png[/img] [list] [*] Removed the Holiday menu screen (and you thought Mariah Carey would overstay her welcome). [*] Improved puppet attack tracking. [*] Settings applied inside overlapped custom zones in server settings now prioritize the smallest zone. [*] Improved puppet movement around stairs and elevated positions. [*] Adjusted protection level of all helmets. [*] Puppets will now react accordingly when taking damage from flame throwers. [*] Reduced EMP effect radius. [*] Nerfed N9 bayonet damage. [*] Lowered max running speed of skinny and normal puppets. [*] Optimized server loading time and network load for some BB elements.+ [/list]