šŸ Screw Drivers supports Razer's Sensa HD Haptics and Chroma peripherals!

Screw Drivers

Crazy physics and high-speed races! Craft vehicles cleverly by combining building blocks and mechanical parts to create powerful drivetrains. Unlock new parts, race for the gold, and challenge your friends in multiplayer.

[img]{STEAM_CLAN_IMAGE}/44759059/f88a829ffa2613ba5536bf4fee47a55c56e5d5f2.jpg[/img] Greetings all! If you've been playing or following [b]Screw Drivers[/b] for a while (since around mid-September or earlier), you may have noticed that we announced [url=https://store.steampowered.com/news/app/1279510/view/4677641107692320262]at the time[/url] that the game would be one of the early bird titles to support Razer's [b]Sensa HD Haptics[/b] peripherals. You know, that gaming cushion that attaches to your chair and can literally kick your butt. [b]And yes, we kept our word: Screw Drivers supports Sensa HD Haptics peripherals and the Chroma RGB ecosystem from TODAY with the update V0.3.15.9![/b] But let's start from the beginning, with two questions: [i]'Why are you doing this?'[/i] and [i]'How should a cushion for my chair improve my gaming experience?'[/i]. Let's answer the first question first: The reason is me, Tim. Hi! Well, personally I am very open-minded about such technical gadgets. And I am convinced that an intensive gaming experience can benefit from being more than just an audiovisual experience. I am a big fan of strengthening the immersion of video games to delve even deeper and making it possible to experience them with as many senses as possible. That's exactly why I'm the one here at Headup who initiates such implementations. So, I asked myself which of our games could benefit most from also being a 'tangible' experience (which is also the answer to the second question). And a 'sandboxy car crafting and racing game' sounded like a really good fit. After all, in [b]Screw Drivers[/b] you can not only assemble your own vehicles physically correctly in the editor, but also drive them and disassemble them back into their individual parts. Jackpot! And all these actions and movements ended up being accompanied and reinforced by haptic feedback. The gaming cushion ([url=https://www.razer.com/gaming-chairs-accessories/razer-freyja]Razer Freyja[/url]) has six haptic zones: two in the shoulder blade area, two in the lower back area; one each on the left and on the right. Plus one zone under each bun. The haptic feedback can be controlled in terms of intensity and therefore be adapted to different use cases. And with the mixture of a racing game and haptic feedback, most of you will probably think of crashes in no time. And yes, that's exactly what we have implemented haptically, of course; in the three different levels: 'Low', 'Medium' and 'Strong'. Depending on how intense your crash is, the cushion will let you feel it! But the combination of [b]Screw Drivers[/b] and the cushion gave even more interesting scope! Due to the tires of a vehicle on the left and right side, and the haptic zones on the left and right side of the cushion, you can feel different ground coverings through different haptic feedback: asphalt, grass, gravel, sand and water cause different feedback; also in the 'Low', 'Medium' and 'Strong' levels. So if you drive your vehicle on asphalt on the left and sand on the right, you will feel it through your back and bottom. But crashes and ground coverings are only two of the examples that could be implemented in [b]Screw Drivers[/b] in a very cool 'tangible' way. In addition, different engine RPMs are implemented with different levels of haptic feedback, as well as gear changes and drifts. Furthermore various actions that are necessary in the editor when building a vehicle. As I said, I am a friend of gimmicks that increase immersion. That's why I also love it when the gameplay is extended beyond the limits of the screen through RGB illumination. And that is the reason why the haptic effects are additionally supported by RGB effects in Razer's Chroma ecosystem. An intensive crash is not only kicking your butt, it will also be communicated through the Chroma peripherals! Well, in the end I can only speak for us (Creactstudios and Headup) and myself personally, and we are really happy with the results of both Sensa HD Haptics and [b]Chroma[/b] and how it supports and accompanies the [b]Screw Drivers[/b] experience, immersion, and the fun. Personally, I love it. ā¤ļø If I didn't already have it, the cushion would definitely be on top of my Christmas wish list. šŸŽ„ Pre-seasonal greetings! Tim https://store.steampowered.com/app/1279510/Screw_Drivers/