Scorched Earth Event

Hunt: Showdown 1896

Hunt: Showdown 1896 is a new era of the addictively unforgiving extraction shooter. In corrupted backwaters lost to history, fight back alone – or with friends – against timeless evil. Twisted monsters and other ruthless Hunters stand between you and your Bounty. Risk everything as Hunt consumes you

[img]{STEAM_CLAN_IMAGE}/30897473/3e25c863eae403454e77d766ded017f16333928c.jpg[/img] Scorched Earth has begun! You will find the description of our latest Event below. For Hunt: Showdown 1896 patch notes head over to [url=https://steamcommunity.com/games/594650/partnerevents/preview/4326355263804047482]here[/url]. Event Dates/Times: [list] [*] Event Start Time: 07:00 UTC, August 15th, 2024 [*] Event End Time: 07:00 UTC, October 7th, 2024 [/list] [h2]General Overview[/h2] The new live event, Scorched Earth, adds exciting new mechanics and Pacts to the game as players hunt down Event Points for progress and to earn Pledge Marks they can use to unlock new powers. Progressing in the Event yields access to new weapons and equipment as well as a ton of cosmetic rewards. As usual, players can engage with Challenges to earn more Event Points and boost their progress, as well as purchase one of the Battle Pass options for additional rewards and faster unlocks. [h2]Sealed Rewards [/h2] Returning from the previous update, Pledge Sealed rewards can appear both in the Sealed Hoard central location and at Arsenals, Supply Points, Hunting Towers, and Watch Towers. In addition to the previous rewards, there are 2 new rewards being introduced: [list] [*] Dark Sight Boost Boon: Refill your Dark Sight boost if you’re carrying a Bounty Token [list] [*] The Dark Sight Boost Boon can be found at the Sealed Hoard at the center of the map only. [*] Cost – 1 PM [/list] [*] Weapon Box: Receive a random Scoped Rifle, Rifle, or Shotgun [list] [*] Each box will tell you on the interaction which type of weapon can be found inside. [*] Cost – 1 PM / Exclusive [/list] [/list] Additionally, some changes have been made to previous rewards: [list] [*] The Big Cash Register has now been tweaked to reward players Hunt Dollars within a range of values instead of a fixed value. [*] Players will now be able to interact with more Sealed Rewards at the Sealed Hoard central location. [/list] [h2]Pledge Marks [/h2] A maximum of 4 Pledge Marks can be gained in one Mission, with each Hunter only able to hold up to 4 maximum. They are tied to each Hunter and are retained when extracting. They are not physically carried by Hunters, and therefore cannot be directly taken from others. The current amount of Pledge Marks you’re carrying can be viewed in-Mission and in-Roster. [h3]Sources of Pledge Marks [/h3] Each time a Pledge Mark is gained, it will also be rewarded across the team. All 3 sources can only be gained once per Mission. [list] [*] Reaching the Event Point (EP) Threshold – Gaining 30 EPs for the first time will reward 1 Pledge Mark. [*] Looting your first Hunter – Only the first Hunter looted will give 1 Pledge Mark. All Hunter loots after this will only give Event Points. [*] Banishing your first Boss Target or Wild Target – Only the first Banish will give 1 Pledge Mark. Banishing the second Target will only give Event Points. [*] Becoming the Soul Survivor will give 1 Pledge Mark to the surviving Hunter. [/list] [h2]Pact Traits [/h2] Similar to previous Events, there are special Pact-specific Traits that can be gained at Supply Points in the world. At Supply Points, you will find Pledge Boxes. You can use these to pledge to one of the three Pacts. This Event, your Hunter will get their Trait the moment they pledge to their Pact. This also means that unlike previous Events, these Traits will not cost any Pledge Marks. In addition to this, every Pact has two Traits that will get a new Conditional Trait Effect that only activates if your Hunter is pledged to the related Pact. [h3]The Wilderness Pact [/h3] Restore, revive, revenge: The Wilderness Pact preserves the mountains' integrity and punishes those who corrupt it. Wilderness Traits make your Hunter more mobile and equipped for exploration. [list] [*] The Wilderness Pact Trait [*] Surefoot (new): You can sprint while using First Aid Kits and Consumable Shots, and also while priming Throwables. [*] Conditional Trait Effects [*] Beastface: You will not be noticed at all by wildlife, and you will not break branches. [*] Frontiersman: Get an extra Pledge Mark for the first 30 Event Points collected in a Mission. [/list] [h3]The Lawful Pact [/h3] The chain of command: The Lawful Pact seeks to establish their authority over the new territory. Lawful Traits will keep you stocked during intense PvP fights. [list] [*] The Lawful Pact Trait [list] [*] Peacekeeper: Looting a Hunter will restore one Health Chunk. [/list] [/list] [i][b]Developer Note: [/b] The previous version of Peacekeeper was very strong, allowing players to regain Health Chunks as well as revive red-skulled teammates. Removing the red-skull revive mechanic looks to balance out this Trait to bring it in line with others. Additionally, it was seen that Peacekeeper was abused previously, where two co-operating parties could kill each other and revive ad infinitum using this mechanic to farm experience and Hunt Dollars. To prevent this, the Peacekeeper effect will only activate once per looted player, meaning that a player cannot down and loot the same player again and again to continue receiving the benefits. [/i] [list] [*] Conditional Trait Effects: [list] [*] Packmule: Receive some ammo for all ammo pools when looting a Hunter. [*] Vigilant: Doubles the highlighted range in Dark Sight. [/list] [/list] [h3]The Demented Pact [/h3] Nurturing the Corruption: The Demented Pact cradle the Corruption in its new home, Mammon's Gulch. Demented Traits prepare your Hunter for close quarters combat and hunting Targets. [list] [*] The Demented Pact Trait: [list] [*] Berserker: All melee attacks do 100% more damage [/list] [*] Conditional Trait Effects: [list] [*] Adrenaline: When you enter critical health, you will receive a short speed boost. [*] Ghoul: Damaging Boss Targets or Wild Targets restores a small amount of health. [/list] [/list] Adrenaline has also seen a general rework that was explained in detail in the “Traits Balance Changes” section earlier in the patch notes. [h2]Event Point Sources [/h2] Event Points can be earned by doing various in-game activities as well as completing daily and weekly tasks. The full list of Event Point sources is as follows: [h3]In-game Activities [/h3] [list] [*] Obtain the Bounty Token from the Sealed Hoard – 100 EPs [*] Extract with at least one Bounty – 30 EPs [*] Become the Soul Survivor – 30 EPs [*] Investigate the Master Clue in the Sealed Hoard – 30 EPs [*] Looting a Hunter the first time – 12 EPs [*] Banishing a Target – 12 EPs [*] Kill Hellborn – 12 EPs [*] Investigate Event Clues and Rifts – 10 EPs [*] Kill Meatheads – 5 EPs [*] Kill Immolators – 3 EPs [*] Kill Hives – 2 EPs [*] Kill Armoreds – 2 EPs [/list] [h3]Weekly Challenges [/h3] [list] [*] Complete Regular Challenge – 750 / 1000 EPs [*] Complete Premium Challenge – 1500 EPs [*] Reach the 1st Dark Tribute Milestone – 200 EPs [/list] [h3]Battle Pass Reward Track [/h3] [list] [*] Level 0 – Shade: Drifter (Hunter) (Premium) [*] Level 1 – Gold Reliable (Derringer Pennyshot) (Premium) [*] Level 2 – Chapter 1 (Free) [*] Level 3 – Corn Cob Bowl (Weapon Charm) (Premium) [*] Level 4 – Infantry 73L (Weapon) (Free) [*] Level 5 – Chapter 2 (Free) [*] Level 6 – Gilded Maul (Railroad Hammer) (Premium) [*] Level 7 – High Velocity Ammo (Marathon) (Free) [*] Level 8 – 100 Blood Bonds (Premium) [*] Level 9 – Chapter 3 (Free) [*] Level 10 – Crossbow Deadeye (Weapon) (Free) [*] Level 11 – Wasted Honor (Weapon Charm) (Premium) [*] Level 12 – Chapter 4 (Free) [*] Level 13 – The Motherlode (Centennial) (Premium) [*] Level 14 – Steel Bolts (Crossbow) (Free) [*] Level 15 – 1865 Carbine (Weapon) (Free) [*] Level 16 – 100 Blood Bonds (Premium) [*] Level 17 – Chapter 5 (Free) [*] Level 18 – Salted Earth (Dynamite Bundle) (Premium) [*] Level 19 – Full Metal Jacket Ammo (1865 Carbine) (Free) [*] Level 20 – Chapter 6 (Free) [*] Level 21 – Forest Sting (Scottfield Precision) (Premium) [*] Level 22 – 100 Blood Bonds (Free) [*] Level 23 – Whittled Fang (Weapon Charm) (Premium) [*] Level 24 – Infantry 73L Sniper (Weapon) (Free) [*] Level 25 – Shade: High Noon (Hunter) (Premium) [*] Level 26 – Chapter 7 (Free) [*] Level 27 – Bear Trap (Free) [*] Level 28 – 100 Blood Bonds (Premium) [*] Level 29 – Chapter 8 (Free) [*] Level 30 – Trailstalker (Nitro Express) (Premium) [*] Level 31 – High Velocity Ammo (Martini-Henry & Martini-Henry Ironside) [*] Level 32 – Chapter 9 (Free) [*] Level 33 – Shrewd Savior (Krag) (Premium) [*] Level 34 – Rival 78 Trauma (Weapon) (Free) [*] Level 35 – Splintered Crook (Weapon Charm) (Premium) [*] Level 36 – Incendiary Ammo (Marathon) (Free) [*] Level 37 – Chapter 10 (Free) [*] Level 38 – Thunderstroke (Rival 78) (Premium) [*] Level 39 – High Velocity Ammo (Drilling) (Free) [*] Level 40 – 100 Blood Bonds (Premium) [*] Level 41 – Chapter 11 (Free) [*] Level 42 – Covert Messenger (Romero 77 Alamo) (Premium) [*] Level 43 – Chapter 12 (Free) [*] Level 44 – The Eighth Plague (Hive Bomb) (Premium) [*] Level 45 – Chapter 13 (Free) [*] Level 46 – 100 Blood Bonds (Premium) [*] Level 47 – Chapter 14 (Free) [*] Level 48 – Blood of the Nile (Antidote Shot) (Premium) [*] Level 49 – Chapter 15 (Free) [*] Level 50 – Vulture’s Wing (Hunting Bow) (Premium) & The Shroud (Hunter) (Free) [*] Bonus Level – Dire Divination (Weapon Charm) (Free) [/list]