Sanctree Devlog 1.2 - Worldview & Underworld🚀

Guardians of the Sanctree

You and allies, avian inhabitants of Sanctree City, build structures and production lines on the tree, crafting weapons to fend off subterranean insects. Defense is just the start—dig deeper, destroy nests, fortify new defenses against escalating threats for an impregnable stronghold.

Hello Guardians! Today, We’d like to share some insights from our development process for the world and underworld of Sanctree. We hope you find it interesting! 🚀 [h3][b]【🌟About the Game's Worldview】[/b][/h3] The worldview of this game originates from a project we created long ago, which includes four completely different worlds: the Prehistoric World, the Sci-Fi World, the Fantasy World, and the Mystical World. Each world operates under different physical, biological, and even magical rules, resulting in unique ecosystems. Players will embark on adventures across these four worlds. However, the scope of creating all four worlds was too vast, so we decided to start with the "Prehistoric World." The most distinctive feature of this world is that plants possess subjective consciousness. In this world, insects are rampant and highly aggressive, prompting plants and birds to form an alliance against them. [img]{STEAM_CLAN_IMAGE}/44615635/67ccbb21894be7f22adce4adb8462d59b0765fa7.png[/img] Different plants have evolved unique weapons based on their characteristics (for example, the Spitting Cucumber uses its seeds as shrapnel), but plants cannot move. Therefore, birds have evolved arms to wield plants as weapons against insects.🔫⚔️ [img]{STEAM_CLAN_IMAGE}/44615635/6eaa3316c108285ac1fcfb4d1fcfec93291dd8c2.png[/img] [h3][b]【🌟Concepts for Exploring the Underworld】[/b][/h3] [img]{STEAM_CLAN_IMAGE}/44615635/14ee5ecfb3db2afcbcccf2a5176f8e1bcac589cc.jpg[/img] Our envisioned underworld is composed of various ecosystems (such as spider caves, ⛵coral forests, and other confidential environments). Each ecosystem boasts distinct artistic styles, resources, monsters, dungeons, and a variety of treasures. [img]{STEAM_CLAN_IMAGE}/44615635/4c930ed330024022a55d50e9b8fa2a31d990b0ae.jpg[/img] There are indestructible bedrock barriers and upper-level BOSS nests between different ecosystems. Thus, every stage of the counterattack offers a new experience (unlocking certain gameplay systems along the way). [img]{STEAM_CLAN_IMAGE}/44615635/c883d00299cb61ea540043de3a6130f88c49d84c.jpg[/img] Guardians, is there anything else you’d like to know about Sanctree? Please leave us a message! In the next devlog, we’ll share more insights into the development of Sanctree~ [h3][b]Guardians! Due to some configuration errors, we are preparing to relaunch a more comprehensive KS Campaign. You can now subscribe to the Sanctree KS launch notification through the following web page! [url=https://www.kickstarter.com/projects/sanctree/guardians-of-the-sanctree-0]KS Campaign[/url][/b][/h3] [b]📍Also, please join our Discord channel to engage in deep discussions with us. And if you enjoy the game, don't forget to add it to your Steam wishlist![/b] https://store.steampowered.com/app/2512930/_/ If you're interested in the Sanctree, follow us on social media for more content! [b]🐤[url=https://discord.gg/ECQkEmX9]Join our Discord[/url] 🦜[url=https://twitter.com/Sanctree]Follow our X[/url] 🕊️[url=https://www.reddit.com/user/Bullet_wine/]Follow my personal Reddit[/url][/b]