ROVA | V0.1.1 Release | Space Exploration Fest Annoucement πŸ“ΈπŸͺ

ROVA

A Cosy Space-Rover Photography Game. Help a new space colony conduct research on large spherical planets, by documenting elements of alien worlds through photography.

Hey all! The support for ROVA's demo these last few days has been incredible - we can't thank you enough! As always, community feedback has played a really important role in ROVA's development. We've just released a patch fixing up a few issues players have encountered, as well as some AI improvements for the colonists. (See Changelog below!) [h2]Steam Space Exploration Fest[/h2] As you can see from the big ol' banner shown below, we're taking part in Steam's Space Exploration Fest. It starts today! It's a big moment for us and the game in general, marking our first event! If you would like to help support us further, please consider leaving a review - it helps tell steam to shout louder about us <3 [img]{STEAM_CLAN_IMAGE}/44971668/5caa9bbf51dc2a3fb444cdd2eb293bfaa76b7233.gif[/img] [h2][h1]Changelog[/h1][/h2] World Fixes: [+] Increased the photo range for the UFO Input Fixes: [+] Resolved issues causing the cursor to appear whilst using a controller. [+] Stopped the cursor from appearing whilst controlling the rover (when using keyboard & mouse) [+ Stopped the cursor from appearing in 'Observation Mode' [+] Cursor is now locked to the game window when not visible Colonist AI Improvements & Fixes: The fixes to Colonist AI are small, but go a long way in improving how you can harrass them / crash into them. [+] We've smoothed out colonist movement as they transition to work targets (they no longer teleport!) [+] Players can now push colonists whilst they're working (some players got stuck next to colonists whilst they worked, but this shouldn't be an issue now!) [+] Colonists now walk back to their work positions when moved by the player