Rotoscape Demo Update V3.4.0b

Rotoscape

A game about rotating shapes. To save the Shapiverse. Rotoscape is a minimalistic fast-paced action puzzle game about rotating shapes with a soundtrack by Geoplex.

Rotoscape Demo Update V3.4.0b This is a big quality of life update, we hope you enjoy it while we push onwards to the final release date! Speaking of which, our release date is slated for April 12th, 2021! ːsteamthumbsupː Important: The leaderboards are being reset this update. Also, the demo's leaderboards and final game's leaderboards will be **separate**. CHANGELOG: Added: - The inside of shapes no longer kills you. Instead, you get pushed around. If you get pushed too far, you take damage. - New shapes have been added - Donut shape is back in the shop - Heptascape has been changed significantly (still temporary, final level will look very different) - Added controller glyphs - Added remappable controls - Added full controller support - Added tutorial in menu - Added "Fullscreen Exclusive" mode to the options menu - Added more VSync options (use this instead of the framerate limiter) - Mouse cursor dot is now animated - Added toggleable mouse cursor border - Gameplay UI is now animated - Gameplay UI is now colored - VSync input lag significantly reduced - Reintroduced Shape Queue - More optimizations Changed: - Mouse Sensitivity has been adjusted - Updated the colors of all the levels for higher contrast - Moved Shot Count indicator to bottom right where it is easier to see - Difficulty curve increases much faster than before, but starts slower - Fragments are now obtained by shooting "static" shapes - Adjusted Octagon glow rate - Moved delete save option to first menu - Increased color contrast of player and mouse cursor dot - Updated Triangle Night level background - Updated credits & credits music - Fixed Triborg & cutscenes, AGAIN - Updated Triborg end cutscene - Joystick deadzone has been moved to Joystick calibration in the Rebind Controls option Removed: - Removed shape indicator lines from night mode - Removed framerate limiter (Unity no longer recommends this) Bug Fixes: - Player no longer dies from getting hit by shapes in cutscenes - Menu animation glitches have been fixed - Fixed enormous lag spikes caused by Shape Queue - Boss score is no longer tweetable - Fixed musical timing issues - Fixed Shop Menu glitch where wrong character would be selected - Fixed bug with certain shape's hitboxes being invalid - Many other bug fixes (see Trello)