Room 110: The Abattoir

In this developer log, I'm excited to showcase the latest progress on my upcoming horror game, "Death Apartment." Today, we're taking a closer look at Room 110, a terrifying location that players will encounter after being killed by the game's antagonist. [img]{STEAM_CLAN_IMAGE}/44916983/d987254947e64bfa293fdf17de2541f53c7b6988.png[/img] Room 110: A ghastly chamber where players will respawn after being killed by the killer. Players must navigate through a pile of dead bodies to return to the living. Dubbed the "Abattoir," this room serves as a grim testament to the killer's brutality. Inspired by a nightmare I had, the visuals are intentionally unsettling and disturbing. Conclusion: [img]{STEAM_CLAN_IMAGE}/44916983/5725adca68bd40189a9d9d354773cbbf91ab472a.png[/img] [img]{STEAM_CLAN_IMAGE}/44916983/8b3718c5806843e3ef1e3f78efac63b8fccee739.png[/img] I hope you enjoyed this glimpse into Room 110. I'm thrilled to continue sharing more details about "Apartment of Death" in the coming weeks. Stay tuned for more updates!