Create custom robots in the Bot Lab and battle to find out who is the mightiest ‘bot builder of them all!
Hello, Robot Area III players.
We have another big update for you that further improves multiplayer network stability, adds new components, and addresses some of the bugs you’ve reported to us. We are still experiencing some network desynch issues when multiple rounds are played consecutively or when massive amounts of damage is dealt all at once, but we will continue to work on this and make improvements. A full list of items in this update is below, but first a word about something else key with this release.
With this update, we’ve decided to move the game from Early Access to final release. This does not mean that we’re done enhancing and improving the game - more updates will follow. But as you all likely know, the Steam Summer Sale starts later this week, and we simply can’t afford to pass up the extra visibility we’ll gain from having a New Release title available during the sale. Gaining extra players will help us grow the community, gather more feedback, and continue to make Robot Arena III a better game.
With that, here are the latest updates to the game:
[List]
[*]Workarounds added to reduce the likelihood of players being dropped from network matches.
[*]Clicking on a different component before attaching it to the bot no longer results in an orphaned component.
[*]Added option to hide vertex value displays when editing the chassis
[*] New component: Chain Drive Unit (same parameters as DDT burst motor)
[*]New component: Googly Eyes
[*]New component: Angry Eye Left and Angry Eye Right
[*]New component: Mega Battery
[*]New component: Large Cookie Wheel
[*]New component: Small Cookie Wheel
[*]New component: Cardboard Wheel.
[*]New component: Gold Mace
[*]New texture: Cookie Chassis
[*]Numerous Bug Fixes
That’s all for now. As always, thank you for your continued support.
- The Robot Arena III Team