Roadmap - Early Access

[h1]Early Access Roadmap[/h1][p][/p][p]This roadmap gives you an overview of what I’m planning to work on next for [b]Anomaly Company[/b]. It’s a look at the direction the game is heading, but please keep in mind that everything here is [b]subject to change at any time[/b] as development continues.[/p][p]I’m developing this game solo, and my goal is to make it as polished, fun, and unsettling as possible. A huge part of that comes from listening to the community, adjusting priorities, and improving things based on real player feedback.[/p][p]If you have any thoughts, ideas, or suggestions, you can share them using the feedback form here: [b]\[link to your feedback form][/b][/p][p]Any and all feedback is genuinely appreciated — thank you for helping shape the game.[/p][p][/p][h2]A bigger, improved game lobby[/h2][p]A bigger, improved game lobby featuring character customization, lobby decoration through placeable furniture, and the ability to spend crew earnings on personalizing the space, including purchasing a crew pet. The original hazmat suit tent will remain attached as an entry to the different missions.[/p][p][/p][h2]New map: Blackwell Asylum[/h2][p]A brand-new map set in a large, blood-soaked asylum. Expect tight corridors, unsettling rooms, and an oppressive atmosphere where something feels deeply wrong — and you’re definitely not alone.[/p][p][/p][h2]More new maps[/h2][p]Additional new maps are planned, exploring a variety of locations. Details will be revealed closer to release. [i]Consider leaving feedback about what map you'd like to see next using our websites feedback form here >[/i] [url="https://www.kekdot.com/anomalycompany-feedback"]Feedback form[/url].[/p][p][/p][p][/p][p][/p][p][/p]