Revision 48

Riftcast

A cyber companion for your desktop inspired by LCD virtual pets of old. Collect, train and fight all sorts of Reverians as you take on daring ventures, fun mini-games and fierce battles.

[h2]WHAT'S NEW[/h2] - Added menu and in-game translations for *most* strings in German, French, Spanish and Italian - Records are now implemented for team members only - Player characters now have their successful crafts recorded - Crafting changes: - Items that use skills other than Crafting now boost that particular stat after successful creations instead of only targeting Crafting - Records for crafting now acknowledge what sort of item is created - Player characters now have their successful crafts recorded - Drinks now focus on the Chemistry stat instead of Cooking - Species changes: - Species that resist Metal or have Steely skin are no longer maddened by nearby Merciren - Makotatsu no longer ignores female party members if they're a species it already likes/dislikes - Valzaios no longer warms up more than usual to male players if they're a disliked species - Added more quirks - Home changes: - Fondness and Bond between teammates can now be gleamed at HOME → ROOM → CHECK or by pressing Button B while someone's visiting - The player character can now be invited to hang out with the Active Reverian, but now cannot be set as the Active unless everyone else is dead or dismissed - Visitors are now acknowledged during crafting at home instead of just checking for the player specifically - The player's abilities now no longer do anything until they're right next to a party member - Visiting the homeland eatery now prompts a switch between the Active Reverian and their party member visitor, if any - Nurse, Echo Chamber, Motivator, Hostler, Wild Call, Inhumanity, Abnormie, Diviner and Aura abilities now activate on party members too, instead of just the player - Some of these also no longer scale with the user's level - Added 13 more Handler forms (now 46/66) - Invaders that wind up recruitable where they shouldn't will be killed - Added DEX shortcuts to a team member's species, even if they would otherwise be blocked from viewing under normal means - Consolidated outing select screens into team select (not that this makes the player acceptable) - Updated team select's script - The Night Raid/Venture menus, INFO and PLAY tabs now use unified menus alongside the main menu, home menu, GEAR tab and MENU tab - Specific party members can now be picked during player/party prompts instead of only the Active Reverian - The game now refuses to connect to other instances that aren't on the same revision - Replaced SETUP → USER → ICON with LANGUAGE at the main menu - Trimmed save files somewhat - Launching the application for the first time now mutes it completely, prompting you to pick a language and (re-)enable sound - Reduced global volume - And some other things [h2]WHAT'S FIXED[/h2] - Game crashes/freezing from: - Nicknames going missing once fondness data is refreshed - Attempting to back out of the shell canvas screen - Calculating fondness between two party members during room events - Backing out of/finishing up in the Item Stock/Pouch menu - Attempting to feed a party member generic food - Ability oddities: - Sensitive acting like Pollinator instead of speeding up the status counter - Motivator checking if the ability holder is a party member instead of the visitor before activating - Game crash from Fickle Fettle or Nurse activating - Night Raid/Venture oddities: - Venture switching via menus not pointing to the actual scene - Checking held items during Night Raids kicking you back to the menu - Egg generation not checking the 10th Egg Carton slot - Rolling a recruitment event in when the current area doesn't allow for recruiting and the current quest (if any) isn't a Poaching one causing said quest to be considered completed - Recruitment of regular encounters being disabled during Poaching quests - Menu oddities: - Quitting out of party select from room inviting prompt sending you back to the old home room menu - Accessing home minigames via the PLAY tab instead of the home menu throwing you back to said menu instead of its selection of games - Refusing to evolve at the End of the Line sending you back to Terminus Crossroads instead of itself - Homeland hub menu pointing to an old Gigs status screen and not the consolidated outing one - In-game homeland selection screen text potentially overflowing - Homeland Y/N prompt having the script for Upgrading - INFO → PARTY not checking for a party of less than 2 - Happy status appearing when a party member hates another one instead of an Enraged one - Party select updating itself before checking blocked slots, always making the party member in the first slot seem available even when they aren't - Visiting party members being slightly visible at the edge during room events - Oddities with adult Langarde's sprites, mainly its first frame - Redundancies in setting a venture leader's abilities from the player/party prompt - Merciren's help dialogue appearing for jeering too - Maybe some other things