Returning to the game in 2025

A Forgetful Loop

A Forgetful Loop is a time-based worker-placement puzzle game, where you need to weigh up which nodes are more important at a given moment; To get closer to the core, closer to the finish line!

Hey folks, i hope this winter is treating you alright. It's been almost 4 years since I started working on Forgetful Loop, and it's always been a little jewel for me personally since it helped unlock a lot in me - to make Day of Maintenance, to make other games, to try and tackle other large projects over the years. After finishing it, i was left nauseous at the idea of touching this project again from how intense working on it in the first place was - I basically just 7-days-a-week crunched for a couple months on it. But now, I've got the interest to come back and tweak it a bit, I won't promise a date, only that I am working on an update to do the following: [list] [*] Add rebinds [*] Add character portraits [*] Show more states on the nodes (eg: tints on the node bodies, downstream nodes of a broken fuse go red too) [*] and polish the art: adding effects, shaders, particles and animations to the game [/list] It's been a couple weeks since re-opening, updating unity version, and doing art. And it's refreshing! to come back to this thing with the tech-art skills I wanted to have when first making this game. [img]{STEAM_CLAN_IMAGE}/38728577/6beef08dac3e0da577ba6db4eb2badbedde8a3f6.png[/img] [img]{STEAM_CLAN_IMAGE}/38728577/77c4b99afef5aa8ba3df1e5ef4165094c7809918.png[/img] [img]{STEAM_CLAN_IMAGE}/38728577/8d178ddf4f3a680aa83f0a7ca9fe9d44e2031926.png[/img] šŸ’­ Today I had a couple ideas for new nodes even too! So if the stars align with time, I hope I'll be able to add some new levels to the game too, but that's just an idea right now. [img]{STEAM_CLAN_IMAGE}/38728577/a00ca6eb58949b79d373f0a4b7f27cccf3eba19f.png[/img] The game is looking better, and I'm excited to share it. See you soon. Merry fixing and a happy new time loop ā³