With this update we have finished to port all the old features to the new version of Natural Locomotion, so the legacy version should not be required anymore.
[img]{STEAM_CLAN_IMAGE}/32383436/70523bff78b8f2aa3550d5643a81e969ded724f5.png[/img]
[h2]Align VR spaces of different tracking systems[/h2]
Combine lighthouse devices (Trackers, HTC Vive controllers or Index controllers) with Oculus, WMR or Vive Cosmos headsets.
[img]{STEAM_CLAN_IMAGE}/32383436/c0254d2ad5886a98d07fa47ae5300416674f39b3.gif[/img]
[h2]Convert some SteamVR controllers into trackers[/h2]
This tool will temporarily emulate HTC Vive trackers using other lighthouse devices (And Oculus CV1 controllers) without flashing them.
[img]{STEAM_CLAN_IMAGE}/32383436/79428a3a5f182d88273a47921c2286e285bcedf5.png[/img]
[h2]Convert Steam Controller dongles to Vive/Index dongles[/h2]
This utility allows you to convert Steam Controller dongles into Vive/Valve controller/tracker dongles (and restore them).
[img]{STEAM_CLAN_IMAGE}/32383436/9f3d6b2fbc4d8790d74c2fc7438a2118ce24101a.gif[/img]
You need one dongle per device. A Vive or Index headset has two of them built in. For example if you have 4 controllers and an Index/Vive headset (only USB and power connected), you only have 2 receptors and you need 2 dongles to use all controllers.
[img]{STEAM_CLAN_IMAGE}/32383436/962735a3a70b5ec801e3eebb7a436afa471bbf26.png[/img]
[h1]New Features[/h1]
[list]
[*] Restore converted dongle to be used with Steam Controller
[img]{STEAM_CLAN_IMAGE}/32383436/c63c3390974541e9fa57f7107dfcfbd3fe9891ea.png[/img]
[*] Added "head_direction" workaround to enable a feature for use the direction of the head instead of feet/hands. This option could be added in the profile editor > Configure speed and trackpad emulation > Workarounds.
Remember you can combine multiple workarounds by separating them with spaces.
[img]{STEAM_CLAN_IMAGE}/32383436/65e3125c7e02dc15c5f5f471b749ed3a99165220.gif[/img]
[/list]
[h1]Fixed bugs[/h1]
[list]
[*] Smartphones disconnected after a few minutes
[*] Fixed Horse Mode (very immersive in Skyrim)
[previewyoutube=gIw0rwVWeYQ;full][/previewyoutube]
Enable it in the profile editor:
[img]{STEAM_CLAN_IMAGE}/32383436/1ec09a6a218146171a3b34e6704faad7a85a45b9.gif[/img]
To use it press the activation button and [b]shake both hands at the same time to start walking[/b]. the more you shake your arms, the faster the horse will run. If you stop shaking hands, the horse will slowly reduce its speed. If you want to [b]instant stop, make a quick movement upwards with both hands [/b]while pressing the locomotion activator.
[*] "Run game" button and "DLL Hack" didn't work with some profiles
[*] Default profile created when clicking in "Add new" button are not properly configured for the HP Reverb G2 buttons scheme.
[/list]
[h1]Modified profiles[/h1]
[list]
[*] The Elder Scrolls: Skyrim VR (HP Reverb): Fixed run button.
[/list]
[h1]Other Changes
[/h1][list]
[*] Improved performance and stability of the SteamVR Overlay
[*] Alert for Lighthouse HMD users to disable pass-through cameras to avoid SteamVR to crash. We have made progress in investigating this issue and we believe it will be finally fixed soon.
[*] We have temporarily disabled the option "Enable walking backwards by leaning back" when devices from different tracking systems have been detected. This is only working for the following devices combinations:
[list]
[*] Lighthouse HMD + Lighthouse Trackers/controllers
[*] Any HMD + bluetooth/WiFi devices (smartphones, Joycons...)
[/list]
This feature never worked properly, so we will make a new algorithm from scratch for the non supported combinations. We hope to bring this improved option soon.
[*] Removed Force smooth rotation option (from dev settings) which was in conflict with some other features and was not supported by Oculus headsets.
[/list]
We also have a lot of new profiles and a few more features (including the Pico Neo 2 support) prepared to be published in the next update as soon as we finish testing everything exhaustively.