The Eternal Castle [REMASTERED] is a remake of the original "ETERNAL CASTLE" from 1987, with additional game mechanics, sophisticated sound design, polished 2-bit CGA animated graphics, and modernized game design.
Thank you to everyone who shared the trailer for [url=http://www.theeternalcastle.net/]The Eternal Castle [REMASTERED]![/url]
Since we did receive a lot of great comments about the soundtrack, I would like to take a moment to thank [url=https://giacomolangella.bandcamp.com/]Giacomo Langella[/url] and [url=https://ogresound.bandcamp.com/]OGRE Sound[/url] for delivering some unique music inspired by soundtracks from the past, that still scratch our memories as if we heard them a long time ago.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33903428/1e647749c1771d40c927829bdb48dbb874219dc3.jpg[/img]
As Jordan Mechner (creator of the original Prince of Persia and Karateka) writes about in [url=http://www.jordanmechner.com/downloads/makpopsample.pdf]his journals[/url], developers at the time would struggle with their own soundtracks.
They would try to make appealing music with a beeping PC speaker, compose it, code it, and accepted it, while dreaming about epic soundtracks made with real synths and orchestras. Yet, their limitations gave us the root of what they were actually aiming for. A root that made us live worlds like the ones in Zelda, Mario, Intifada, Castelvania, or even Prince of Persia itself.
We got those roots and elaborated them through our fractured imagination, thinking of how developers used to listen to John Williams, or Vangelis as they played the few games that were out there (including their own). Hopefully our soundtrack will serve as a homage to those people, the ones who inspired us to make what we are making today.
As a sign of appreciation, here is a track by Giacomo Langella that we used in the game, hope you enjoy it!
https://soundcloud.com/kiiromusic/the-eternal-castle-ost-ship-preview