Herald is a choice-driven adventure set on colonial tides. Board the HLV Herald and uncover its dark secrets in an intriguing tale about tyranny and servitude.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26639967/d1152de389bcf412262a0a246cc5878c53cecea6.png[/img]
Patch 1.2.0 is here, with many small updates and several new quality of life features!
To celebrate this, Wispfire has live streamed about the contents of this new patch. You can watch this and other streams on our Twitch channel: https://www.twitch.tv/wispfiregames
Patch notes:
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Patch 1.2.0
New Features:
New Journal design. The journal in the original release
Subtitles for all cinematics. Turn them on or off in the game settings or by pressing ‘z’ during a cinematic.
Dyslexic font for texts. Since there is a lot of text in Herald we looked into providing support for different fonts. There is now an option to turn on a dyslexia-friendly font (OpenDyslexic) in the game settings.
New text rendering method. All texts in the game should be crisper and easier to read because of the new text renderer.
Starting a new game on chapter 2 (or later) will now use the decisions you made the last time you completed chapter 1.
Changes:
We’ve upgraded the engine from Unity 5.6 to Unity 2018.3. This allows us to make use of many new features going forward.
Bugfixes:
We’ve fixed many bugs throughout the game (and probably created some new ones too!).
Patch 1.1.0
New Features:
- Controller Support for most Dual Analog Stick gamepads.
- Alternative control scheme for controllers. Select 'Use Gamepad' in the Game Settings menu to switch between click-to-walk with the mouse and direct control with a gamepad's left analog stick.
- Steam Trading Cards!
Notes:
- The Steam Controller works best with the 'Use Gamepad' setting turned off.
- If your dual analog stick controller doesn't work with Herald, and you think it should be supported, please drop by the community forum! We have only been able to test a limited number of controllers and will patch in more later.
- Daniel now has his own theme, which can be heard when he tells you about himself in the Galley.
Changes:
- When quitting the game, you now get a warning that you will lose unsaved progress since last checkpoint.
- The graphic for checkpoints (spinning compass) now also says 'saving.' underneath, so you know your progress is safe.
- NPCs' dialogue boxes now disappear when you click on them.
- Added various animations to the dialogue window.
- Various dialogue choice texts and help notes were rewritten for clarity.
Bugfixes:
- Sometimes the game would not remember whether you found out certain information about Senator Morton, making a later dialogue branch harder to reach than it should be. This has been corrected.
- VSync & Target framerate are now correctly reset after cinematic interludes.
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