Release v2.5.0!

Unity Pomodoro

Unity Pomodoro is an open source countdown timer app created in Unity. A time management tool based on the pomodoro technique, the aim is to improve your productivity by introducing timers for both your work and break sessions. Quickly swap between the two timers to keep you on track and focused.

[img]{STEAM_CLAN_IMAGE}/43052656/c9600d474fe0b06bf10880b797df03fa4371d2a4.png[/img] Update time! We got some goodies some people have been asking for, but first... Special thanks to the people that wrote in and reported the issues pertaining to our Unity Cloud Builds: [list] [*] [url=https://github.com/AyshaLyre]@AyshaLyre[/url] 👍 ([url=https://github.com/adrian-miasik/unity-pomodoro/issues/104]#104[/url]) [*] [url=https://github.com/KingWazzack]@KingWazzack[/url]👍 ([url=https://github.com/adrian-miasik/unity-pomodoro/issues/109]#109[/url]) [/list] [h1]Release Notes[/h1] [list] [*] Introducing support for [b]Custom Runtime Audio![/b] 🔊 [list] [*] Users can now provide custom [b].mp3[/b] or [b].wav[/b] files and use them to set a custom alarm sound! [*] This feature was highly requested. I've wrote up the appropriate documentation here: [list] [*]📝 Tutorial: [url=https://adrian-miasik.github.io/unity-pomodoro-docs/documents/how-to-use-custom-audio.html]How to Use Custom Audio[/url] [/list] [/list] [*] Added a [b]1-Click Quick Switch Button[/b] ⏲️ [list] [*] The timestamp bubble that appears at the bottom right of the screen is now interactable. [*] Pressing this button will instantly return you back to your active timer. The behaviour is the same as clicking the 'Pomodoro Timer' row from the sidebar menu. The intent is to be able to return to the timer with a single button click instead of having to open the sidebar menu every time. (Suggested by Steam user 'Carthes') [/list] [*] Added in [b]3 more additional pre-installed alarm sounds![/b] 🎶 [list] [*] You can now set your preferred alarm sounds in the settings page [/list] [*] Implemented [b]Quantum Console[/b] 🛠️ [list] [*] We now have a console implemented for development and debugging purposes. Primarily intended for developer use but also available to tech-savvy users. Currently disabled for this release, but available in-editor. [*] Moving forward we will be adding commands to this with ways to manipulate/control your timers. [/list] [*] [b]Visual Improvements[/b] [list] [*] Added additional 'True Shadows' to our UI elements [*] Fixed a couple visual artifacts [/list] [/list] [h1]Authors Notes[/h1] [list] [*] UWP version is now live on the Microsoft Store. [*] Android version will be available on the Google Play Store in a ~weeks time of this post. [*] If you'd like to get updates on development and see what I'm up to: [url=https://twitter.com/AdrianMiasik]@AdrianMiasik[/url] [list] [*] I tend to post and re-tweet blog posts, art, game dev content, Unity learning resources, and other software dev related topics. If that's your jam, check it out! [*] I also have a blog I occasionally post on: [url=https://www.adrian-miasik.com/blog.html]https://www.adrian-miasik.com/blog.html[/url] [/list] [*] If you have any opinions/requests/ideas on something you'd like to see added, please comment away in the discussion! [*] For those that wish to support this project (and fund further development), you can donate via [url=https://github.com/sponsors/adrian-miasik]GitHub Sponsors[/url]. ❤️ [/list] [h1]🛠 Specifications[/h1] [list] [*] Project Size (Zipped): ~28-41 MB [*] Contributor(s): [url=https://github.com/adrian-miasik]@adrian-miasik[/url] [/list]