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[h3][b]Release Patch 11 - The Blood Patch![/b][/h3]
[h5][b]Main[/b][/h5]
[list]
[*]You can now show all the non 16:9 / 16:10 resolutions in the Graphic menu
[*]The Portal with the colored ball Event now uses 3 colors in Normal Mode (RGB) and 4 colors in HM (RGBY). The time to switch to another color is 4 sec in NM and 3 sec in HM
[*]Added a new AoE pattern
[*]Killing a creature generate a blood explosion!
[*]In the Fight Summary, you can see what killed you
[/list]
[h5][b]Benedictions[/b][/h5]
[list]
[*]Balder Rock : Buff the spawn rate at early levels and nerf the spawn rate and late levels
[/list]
[h5][b]Skill[/b][/h5]
[list]
[*]Fear improve duration from Arrow Volley nerfed from 5 sec per upgrade to 1 sec
[*]Thor’s Power has a new icon, no more black and white confusion, it’s fully red now !
[/list]
[h5][b]Bug Fix[/b][/h5]
[list]
[*]It is now not possible to go in the arena and not start the fight by doing some jumping puzzles
[*]The bleeding from the Heat Weather effect now doesn’t stack like crazy
[*]Lower the volume of the Weather effects
[*]Lower the volume of the ambience music in the Where Is Waldo Skull Event
[*]Fix a shader crash
[*]Fix a few translations missing
[*]Fix a bug where the player rotated randomly in one direction
[/list]
[img]{STEAM_CLAN_IMAGE}/45058166/3a60862d44dbfc26326604013f85502bf345dc0e.png[/img]