Shadowrun: Hong Kong - Extended Edition is the capstone title in Harebrained Schemes' Shadowrun series - and now includes the all-new, 6+ hr Shadows of Hong Kong Bonus Campaign. Experience the most impressive Shadowrun RPG yet, hailed as one of the best cRPG / strategy games of 2015!
Release 3.0.8 contains a variety of Shadowrun: Hong Kong campaign fixes, bug fixes, and new features. If you are encountering any issues in Hong Kong, please update to build 3.0.8 immediately. (To update, restart Steam and then allow Shadowrun to fully verify and download the new build.)
After the update if you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.
[h1]TROUBLESHOOTING & REPORTING BUGS[/h1]
If you are experiencing technical issues with Shadowrun: Hong Kong, please see this post: https://steamcommunity.com/app/346940/discussions/1/528398719793341723/
[h1]New Features, Improvements[/h1][list]
[*] Added “move and use” functionality to Healing and Drug items.
[*] Added a "Stash All Items Except Armor from Actor" trigger.
[*] Added functionality to interactable actors to allow for freemove interaction.
[*] Added new VFX fill region “astralFogFill”.
[*] Added new VFX sitting actors.
[*] Added new weather effects “rain”, “matrix”, and “embers”.
[*] Added trigger to toggle some VFX settings.
[*] Conversation Speaker list now populates from parent content packs.
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[h1] Bug Fixes[/h1][list]
[*] Resolved an issue that caused multiple Cyberdecks to be equipped.
[*] Resolved edge case issue that caused game stall under specific conditions.
[*] Resolved edge case issue that could break weapon scaling on Trolls and Orcs
[*] Resolved edge case issue that could cause game stall on actor teleport under specific conditions.
[*] Resolved edge case issue that could prevent “You Died” game over screen from triggering correctly.
[*] Resolved edge case issue where DocWagon icon persisted after use.
[*] Resolved edge case issue where some UI screens would overlap.
[*] Resolved exploit where equiped Programs could exceed Cyberdeck limit.
[*] Resolved exploit where loaned items did not replace currently equipped items.
[*] Resolved issue causing visual sorting issue on Spirit Man.
[*] Resolved issue that caused Clear Actor button to remove Totem.
[*] Resolved issue that caused Dragonlines to visually activate in freemove when a duckling stood on them.
[*] Resolved issue that caused incorrect behaviour when an item was given during a conversation.
[*] Resolved issue that caused Ley Lines to not appear in game.
[*] Resolved issue that could cause incorrect music track to start playing on level load.
[*] Resolved issue that prevented “no LoS” from showing on spell cast in some cases.
[*] Resolved issue that prevented ambient audio nodes set to override camera region from overriding the audio is some cases.
[*] Resolved issue that prevented casting friendly spells by selecting portraits.
[*] Resolved issue that prevented Combat Samurai Shades from being seen in game.
[*] Resolved issue that prevented cover from being applied to barrier spells.
[*] Resolved various minor animation and VFX issues.
[*] Resolved various minor text and typo issues.
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