Release is just around the corner!

[b]Hi, Ells&Pills is here![/b] [img]{STEAM_CLAN_IMAGE}/44853127/de79c3fad796eaf0382f13b8c29e815daccc6d0f.jpg[/img] Initially we expected to release the game in the spring of this year, in March or April. But some problems arose, so the release had to be postponed. And thus, the game is no longer the first in our game series, but the third! The game will be released on August 2. We would also like to tell you a little about the technical side of the game. Initially we had an idea to try to create the game with Unreal Engine 5 using the new dynamic lighting system Lumen. This is a great technology, although it raises the bar of minimum system requirements. [b]There will be three graphics presets in the game:[/b] [list] [*] [b]Off (potato-mode).[/b] The picture will be so-so, but the game should run well in 1920x1080p resolution on almost any graphics card, starting with GTX 1050ti. [*] [b]Low.[/b] This preset is suitable for playing at 1920x1080p resolution on graphics cards starting from GTX 1660 Ti/Super. [*] [b]High.[/b] This preset is suitable for playing at 1920x1080p resolution on graphics cards starting from RTX 2070/3060. [/list] In addition, from the problems at [b]the first launch[/b] of the game can be compilation of shaders. Many players are familiar with this “trick” of Unreal Engine 5. Alas, but we couldn't avoid this problem either. Sorry for this inconvenience, we didn't do it on purpose :( All the best from the Ells&Pills team, see you soon! <3