Release day patch!

[list] [*] Enter/Spacebar/Return can no longer be mashed in between scenes to cause the story to desync, or in some cases, skip story markers altogether [*] Code workaround that should recognize mouse/key input whenever text *but not choices* are on screen, to allow player to continue [*] increased amount of time before clicks/key presses are allowed *very slightly* in between conversation progress [*] forced conversation display to believe it has the menu closed so it shouldn't prevent clicks during dialogue scenes that appear to work again if menu is opened/closed [*] moved Kitty slightly during Dining Hall scenes to prevent her overlapping Fritz during a particular unlockable dinner sequence [/list]