Release Date and Playtest

The wait is almost over… Jump King Quest is hopping onto Early Access on February 12, 2025! If you are willing to take the leap, or plunge, get a sneaky first-taste ahead of release with a special playtest starting 20:00 ECT on January 31, 2025. Sign-ups are open just above the wishlist button on the Steampage: https://store.steampowered.com/app/2317640/JUMP_KING_QUEST/ [previewyoutube=zW71iPW7sG0;full][/previewyoutube] Building on the legacy of precision platforming, Jump King Quest introduces Tactical Jumping Combat Role-Playing mechanics never before seen, and an expanded world designed to frighten and excite with thrilling plight. The upcoming playtest will offer select players a sneak peek at the punishing yet somehow immensely rewarding gameplay ahead of the full Early Access. “It’s been a hell of a grind, so it’s massive to finally be so close to release! We want to test the limits of our network system while also giving players a chance to experience Jump King Quest early with this test,” said Jing from Nexile. “This playtest is an exciting opportunity for fans to provide feedback which we may or may not ignore at our complete discretion as we continue to pursue our final vision for this horse-donger of a game.” Stay tuned for more updates as we prepare Jump King Quest for its daring leap into Early Access VERY soon on February 12, 2025! /Nexile ------------- Edit: # JKQ Open Playtest has concluded! Thanks to everyone who participated in the Open Playtest! We gathered a lot of helpful data regarding the Work-in-Progress multiplayer features and overall balance and progression. When Early Access launches on the 12th we will post an updated priority list, and keep working on fixing important bugs and problems before we later move ahead with content additions. Meanwhile, you can fill in our forms for feedback: https://www.notion.so/nexile/18e38bcb8e518158ab9fd88495a1c52c?pvs=106 and bugs you documented: https://nexile.notion.site/15a38bcb8e51800fa17af14e7c35caba?pvs=105 Now begins the final push before release! /Team Nexile