Release 4.0.0 Changelog

[b]NOTE: Mods will currently be disabled in multiplayer for security reasons[/b] + added multiplayer + mod scoring system + rewrote mod loader * input boxes no longer resize * backend cleanup * fix debug console * fix linux builds * fix upload mod button * fix modal window input * fix onload never running * Allow mod updates * scoring system rewrite * the buy next button now costs 1.5x the previous if score is blank * seeds are now loaded with a save * rewrote rng, all seeds are changed to 3.0.0 now + mods now have fairness * mods store a sha256 to detect changes * redesign main menu