Release 2.402: Balance changes, new rewards and new hero announce

[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26138674/55caa0f5b5e686a2bc046781c5b2dca7c2777cb9.png[/img] [h1]Announcement of the new hero: Medic[/h1] Armed with a ray gun, she incinerates enemies with scorching light противников and heals injured allies like a valkyrie. The presence of the Medic completely changes the situation on the battlefield, where the loser gets a chance to take revenge and wrest victory from the hands of the enemy. Using Medic’s support, you can build powerful attack compositions, capable of breaking even the most formidable defense. [h1]Reward for getting into league for the first time[/h1] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26138674/b1f6acf70fc82494a5216a0a87ecfe3db985ab02.png[/img] We’ve added one more opportunity to get a certificate for a legendary weapon or skin. To get them, you must advance to the top leagues. This award is one-time, and it’s granted immediately upon reaching a league! Rewards for leagues: [list] [*]Bronze - 1 raid box [*]Silver - 2 raid boxes [*]Gold - 3 raid boxes [*]High - legendary weapon certificate [*]Master - legendary skin certificate [*]Champion - 5 raid boxes [/list] [h1]Balance changes[/h1] [list] [*]cooldown of Ion arrester (Khan, Dave) increased from 10s to 15s [*]cooldown of Protective barrier (Khazak) increased from 10s to 15s [*]cooldown of Predator visage (Khan) increased from 10s to 15s [*]reworked Barbed knuckles (Khan), damage increased from 32 to 35, base attack speed reduced from 1.5s to 1.2s [*]damage of Rocket volley (Solomon) increased from 60 to 70 [*]area damage of Blast laser (Sigma) reduced from 70 to 60 [*]cooldown of Pulverizer (Khazak) increased from 10s to 15s [/list] [h1]Other changes[/h1] [list] [*]due to numerous complaints about the size of new maps, we’ve reworked most of them, reducing the area and removing some hindering obstacles [*]rating penalty is lowered when you lose against a higher-ranked team. Depending on the difference in rating, you now lose less points or don’t lose them at all [*]team balancing is improved, players’ rating now has greater weight during team arrangement [*]now in the interface, when entering the battle, bots and real players are marked differently [/list]