Release 1.9.0 Patch Notes

An Evil Sword-wielding Demon of tremendous potential has emerged, sweeping across the land of Harmonia. Today, we're excited to share news about our new Skull "Dominator" and various balance adjustments. [h1]Changes[/h1] [h2]Skull[/h2] [h3]New Skull: Dominator[/h3] [list] [*] Rarity: Legendary [*] Type: Speed [/list][img]{STEAM_CLAN_IMAGE}/36256962/db575e7d342d33001d2cef8b5741ff27216bda32.gif[/img] [i]A Demon of tremendous potential returning to the new continent[/i] [img]{STEAM_CLAN_IMAGE}/36256962/2a4005a349f95b94162c4b9df9ca0dd3525c5184.gif[/img] [h3]Skeleton-Pike[/h3] Passive - Adjusted the jump attack of Unique and Legendary grades to match the attack pattern of Normal and Rare grades. Skill - Reduced the dash distance increment for the skill [Forward Rush!] across all rarity. [h3]Mummy[/h3] Passive - Changed so it no longer floats in the air during dash. [h3]Dark Paladin[/h3] Passive - Changed the basic combo attack type: Physical → Magic. - Adjusted the amount of Shield gained from consuming darkness: 10 → 20. - Increased the amount of darkness gained from attacking enemies with skills. Skill - Increased damage for [Dark Charge]. [h3]Slave[/h3] Skill - Increased damage for all skills. Skill - Increased damage for all counterattack-triggered skills. Passive - Increased the duration in which enhanced skills can be triggered after a perfect defense. Skill - Increased damage for all counterattack-triggered skills. [h3]Officer[/h3] Passive - Increased damage for all Unrivaled Strike. Passive - Gained a temporary effect that increases the casting speed of all Unrivaled Strike after triggering Heroic Unrivaled Strike. - Changed to become invulnerable while Heroic Unrivaled Strike is active. [h3]Forgotten King[/h3] Passive - Increased basic combo attack damage in King of Heroes state. - Increased damage for Last Radiance. Skill Increased damage for all skills in Forgotten King and King of Heroes state. [h2]Items[/h2] [h3]Stigma Leg[/h3] - Removed cooldown for triggering additional magic damage. - Reduced additional magic damage. [h3]Justice Served[/h3] - Added an effect that increases physical attack and magic attack by 30%. - Changed the cooldown for inflicting stun: 15 seconds → 12 seconds. [h3]Rear Blast[/h3] - Changed the duration of increased physical attack effect: 3 seconds → 5 seconds. [h3]Explosive Arrow[/h3] - Changed the cooldown for explosion occurrence: 2 seconds → 0.3 seconds. - Reduced explosion damage. [h3]Symbol of Toughness[/h3] - Removed cooldown for shockwave occurrence. - Increased the conversion ratio of shield amount to shockwave damage. - Changed so the damage of the shockwave follows the higher of physical or magic attack. [h3]Armor of Fear[/h3] - Added an effect that increases physical attack and magic attack by 50%. - Increased maximum damage limit for shockwaves. [h3]Steel Armor[/h3] - Changed the amount of shield gained from using skills: 3 → 5. [h3]Crown of Thorns[/h3] - Removed cooldown for triggering additional physical damage. [h3]Bloody Crown of Thorns[/h3] - Removed cooldown for triggering additional physical damage. [h3]Omen: Irresistible Suggestion[/h3] - Changed the condition for applying the effect twice: overcoming death at least once instead of triggering Reassemble. [h3]Omen: Howling Egg[/h3] - Changed the condition for applying the effect twice: overcoming death at least once instead of triggering Reassemble. [h3]Demon Sword of the End[/h3] - Increased damage for cutting wave. [h3]Magic Boots[/h3] - Changed increase time for attack speed: 2 seconds → 3 seconds. [h3]Strategy Book[/h3] - Changed physical attack buff time: 3 seconds → 5 seconds. - Changed cooldown for physical attack buff time: 12 seconds → 10 seconds. [h3]Loyalty Generator[/h3] - Changed increase amounts for attack speed and physical attack: 35% → 40%. - Changed duration of attack speed and physical attack increase effect: 2 seconds → 3 seconds. [h3]Mane of a Red Horse[/h3] - Changed increase amounts for attack speed and move speed: 20% → 25%. - Changed additional increase amount for attack speed upon swapping: 20% → 40%. - Changed duration of additional attack speed increase effect upon swapping: 12 seconds → 8 seconds. [h3]Evil Sword: Kirion[/h3] - Changed that the slash effect is now displayed behind the enemies' layer [h2]Inscriptions[/h2] [h3]Brawl[/h3] 4 effect - Increased damage for the enhanced wave. [h3]Duel[/h3] 4 effect - Changed maximum damage amplification when damaging enemies: 30% → 45%. Modification effect - Changed cooldown for effect occurrence: 15 seconds → 7 seconds. [h3]Bone[/h3] 2 effect - Changed the required number of swaps to trigger the effect: 5 → 3. - Changed invincibility duration upon triggering the effect: 2 seconds → 3 seconds. [h3]Fortress[/h3] 2 effect - Changed shield acquisition frequency: 60 seconds → 35 seconds. 4 effect - Changed damage reduction while possessing a shield: 40% → 50%. Modification effect - Changed physical attack and magic attack increase per 5 shields possessed: 10% → 20%. [h3]Rapidity[/h3] 4 effect - Increased combo damage. Modification effect - Increased enhanced combo damage. [h3]Fairy Tale[/h3] Modification effect - Added an effect that increases Oberon's damage by 15% per possessed Spirit. [h3]Mana Cycle[/h3] Modification effect - Changed damage increase and maximum increase for using skills: 25% increase (up to 200% increase) → 30% increase (up to 300% increase). [h3]Soar[/h3] Modification effect - Changed required airtime for whirlwind occurrence: 8 seconds → 5 seconds. [h3]Spoils[/h3] Modification effect - Increased the effective range of the flag. [h3]Excessive Bleeding[/h3] Modification effect - Changed probability for major bleeding occurrence: 35% → 45%. [h3]Arson[/h3] Modification effect - Increased damage for fire explosion. [h3]Absolute Zero[/h3] Modification effect - Increased additional magic damage. [h3]Dizziness[/h3] Modification effect - Changed stun duration increase: 1 second → 2.5 seconds. [h3]Chase[/h3] Modification effect - Changed physical attack and magic attack increase: 100% → 150%. - Changed required number of dashes for effect occurrence: 10 → 7. [h2]Quintessence[/h2] [h3]Cyclops[/h3] - Changed so the damage of the Cyclops punch follows the higher of physical or magic attack. [h2]Monster[/h2] 4th chapter Veteran Adventurer - Thief - Increased waiting time after attacks. - Decreased the probability of swap trickery when hit. - Reduced damage for certain attacks. - Increased maximum HP. [h1]Bug Fixes[/h1] - Fixed an issue where the ‘Broken World’ achievement was not attainable. - Fixed an issue where in Chapter 6 Demon King's Castle, activating the item effect of 'Omen: Mad Harpoon' on scarecrows would disable the item's effect during the Dark Skeleton boss fight. - Fixed an issue wich allowed endless stacking of the Inscription ‘Mystery’ under specific conditions. - Fixed an issue where the Ghoul’s passive effect from the Dark Ability ‘Big Eater’ was not working correctly. - Fixed a problem where the effect of the Dark Ability ‘Life Change’ was not applied to Healing Orbs obtained from the Black Market. - Fixed an issue in which parts of the ending credits could be seen after defeating The First Hero at certain resolutions. - Fixed an issue in which starting the Dark Skeleton boss fight while maintaining concentration with a Warrior Skull of any rarity could trigger an abnormal cutscene event. - Fixed an issue where the item effect from ‘Stone of the Heir’ were not stack upon defeating The Dark First Hero. - Fixed an issue where the effect stacks of 'Omen: Unknown Darkness' would reset to 0 after closing the game. - Fixed an issue where the ‘Say My Name’ achievement was not attainable.