Regular Update #3 - Easter Weekend

HIGhSCORE

HIGhSCORE is a 2D platform jumper with rogue-lite elements where players collect items to boost their attributes, score higher combos and reach more points. Unlock new features and customize your character as you level up. Compete with other players on the online leaderboard in singleplayer mode.

[h1]Events[/h1] [list] [*][b]Easter Weekend[/b]: The game now has an Easter theme till 04/10/2023. [i]"Look closely for some Easter eggs and maybe you will be rewarded with some extra coins"[/i] - Sir Elo the Wise [/list] [h1]New Features[/h1] [list] [*]In the [b]Hall of Fame[/b], the player can now toggle between 'All' and 'Best' runs per player for each online leaderboard type (Daily, Weekly, Monthly, Yearly, All Time) [*]The leaderboard rows in the [b]Defeat Screen[/b] now display the player's current top ranking for each online leaderboard with the best score. If the own score is beaten or a new score set, the player will be rewarded with an appropriate medal [*]Added the [b]MAX Combo[/b] count to the statistics. Note that every run prior to this update will have a [b]MAX Combo[/b] value of 'x0' [/list] [h1]Hats[/h1] [list] [*]Easter [*]pRac Cap [*]Antlers [/list] [h1]Items[/h1] [list] [*][b]Chrono Belt[/b]: -1s Hourglass Time [*][b]Eternity Cape[/b]: -3s Hourglass Time [*][b]Time-Turner Necklace[/b]: -5s Hourglass Time [/list] [h1]Improvements[/h1] [list] [*]Added a pop up to indicate when the [b]Camera Speed[/b] is increased [*]The [b]Hourglass[/b] now works independently from the [b]Camera Speed[/b]. The [b]Hourglass Multiplier[/b] increases every 30 - (item bonus) seconds, while the [b]Camera Speed[/b] increases every 30 seconds [*]The maximum required [b]Orb[/b] count has been decreased from 10 to 7 [*]Enchanted Ring now increases the [b]Orb[/b] value by 2 instead of 3 [*]Crystal Ball now increases the [b]Orb[/b] value by 3 instead of 5 [*]In the [b]Aura Selection[/b] after pressing 'Retry' after a run, there is now a small note that the player can proceed without buying anything [*]When the [b]Combo Bonus Stage[/b] is active, [b]Combo Shards[/b] are now spawned [*]When a combo ends, the resulting points are now styled in the same way as the score to make it easier for the player to understand how many points they got [*]A bug has been fixed where the score popup text would not be displayed correctly when the score is too high [/list]