Reddit AMA | Chat with UYF Devs Dave and Justin

Until You Fall

Fantasy and synthwave collide in this physically active VR sword fighting game. Grow stronger as you battle through an awesome neon environment and strike down magic-infused monstrosities in this hack-and-slash roguelite. Fight. Fall. Rise Again.

Champions, to celebrate the 1.0 release of our VR sword-fighting game [i]Until You Fall[/i] and its availability on all platforms, we’ll be holding a [b][url=https://www.reddit.com/r/oculus/comments/jikt2u/ama_with_schell_games_developers_of_until_you/]Reddit AMA on r/oculus[/url][/b] on [b]Wednesday, October 28 from 2-3 p.m. EDT[/b]. Maybe you want to know some of our favorite weapon upgrades and combos, the inspiration behind the art design, or tips on properly caring for Bonsai trees that you won’t get from Cobra Kai. Whatever it is, we’ll be here for you to Ask Us Anything! Your questions will be answered by: David Bennett - Senior Game Designer & Project Director of [i]Until You Fall[/i] Justin DeVore - Senior Game Artist & Art Director for [i]Until You Fall[/i] A little bit about us: [b]Dave Bennett[/b] Dave Bennett is a Senior Game Designer at Schell Games and the Project Director for the VR sword-fighting game Until You Fall. While his recent focus has been on experimental VR and AR titles, Dave has worked on a variety of different projects and platforms, ranging from goofy space adventures like Orion Trail to transformational titles that help teach systems thinking. While he'll play just about anything, some of his favorite games include Escape Velocity, FTL: Faster than Light, Civilization V, Stellaris, and XCOM. [b]Justin DeVore[/b] Justin DeVore is a Senior Game Artist at Schell Games and the Art Director for the VR hack'n'slash roguelite Until You Fall. Before helping to bring the world of Rokar to life, he served as Art Director on another commercial dueling game as well as a multitude of experimental XR experiences for various clients. Prior to shifting his focus to AR/VR and Art Direction, he worked in numerous artistic disciplines at Schell Games on projects ranging from transformational experiences to mobile games to popular theme park attractions. In his free time, he hangs out with his wife and kids, creates and develops Bonsai trees and Penjing landscapes, and plays too much Overwatch (poorly). So....ask us anything![url=https://www.reddit.com/r/oculus/comments/jikt2u/ama_with_schell_games_developers_of_until_you/] Just drop a question into the comments section[/url]. We’ll be back to answer your questions on [b]Wednesday, Oct. 28, from 2pm - 3pm EDT[/b].