Ravensword: Undaunted is a FPS dungeon crawler inspired by Hexen and Heretic, set within the Ravensword Universe.
Back in July this year, we released the first publicly available version of Ravensword: Undaunted. While a lot of players find the gameplay engaging, some of them think that the RPG elements are not satisfying. Thus, we started numerous experiments to improve the game design, through multiple iterations, we finally came out with an idea that leads to this update.
[b][h2]Lightlands[/h2][/b]
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[i]Traverse through the Lightlands and discover various rifts of realities within, a portal to alternate past, and a grim prophecy of the future. Travel into an altered future of Tyreas where humanity has ceased to exist. Beware and tread lightly, as the Lightlands has been overrun by a mysterious being called “The Shapes”, seemingly tinkering with time, making the Lightlands dangerous and the alternate dimension all corrupted.[/i]
Lightlands, a randomly generated alternate dimension where gravity works differently. Before entering the zone, you must first find the portal to leave the lightlands.
[b][h2]Game Design Update[/h2][/b]
[u][h3]Weapons[/h3][/u]
In v0.4, instead of looting weapons from the levels and storing them in inventory, players can now unlock the weapons in the hub, and bring a maximum of three weapons to the adventure.
Weapons can be upgraded by spending shards, a currency that can be earned through killing enemies. Shards can also be used to unlock weapon's perks, allowing a more dynamic and rewarding gameplay.
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[u][h3]Combat[/h3][/u]
Stamina has been completely removed. There is still a limit on how many attacks can be blocked by a melee weapon. Dash does not cost anything, but it comes with a short cooldown.
Shield is introduced in this version, it behaves as a buffer to the damage received by the player, it will be regenerated when player is not being attacked for a certain amount of time.
Shards can be used to increase character's HP and Shield, or unlocking perks, replacing the character's stats found in the previous version of the game.
[u][h3]The Hub[/h3][/u]
Hub has been redesigned to accommodate the changes to the weapons. Players can directly upgrade or unlock weapons through the weaponry in the hub, and improve HP and Shield through the shrine.
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[i]We hope that you enjoy the new update, we'd like to hear from your feedback![/i]