Build your dream railroad across a huge open world! You can build tracks and stations, drive detailed locomotives, and transport goods to earn money and experience. Play exciting Online Multiplayer sessions with your friends or create your very own sandbox!
[img]{STEAM_CLAN_IMAGE}/41151174/e64c299b5a9bdf5985be5db3a362ecc10f7b2887.jpg[/img]
[b]Dear Community,[/b]
We just released a hotfix on the beta branch for the [url=https://store.steampowered.com/news/app/1696810/view/4663004408919288747]Anniversary Update[/url]! With this update, we're fixing a bunch of issues that came up since release and were reported to us by the community – thank you ♥
This update will once again [i]only[/i] be available on the beta branch – so if you want to try it out, make sure you're on the right version! Go to your library in Steam, right-click on Railroads Online, open Properties, go to Betas, and select "Beta" under "Beta Participation - an update will now be triggered.
The update isn't available for you yet? Please make sure to verify your game files after downloading the update: Go to your library in Steam, right-click on Railroads Online, open Properties, go to Installed files and click on "Verify integrity of game files".
[b]Your Railroads Online Team[/b]
[h3]New Features[/h3][list]
[*] Added the ability to control multiple Units
[list]
[*] To gain access to this feature simply couple your engines together then to the rest of the cars
[*] This is an automatic feature for ease of use
[*] It works for several locomotives coupled together, no matter which directions
[*] You will always see the controls of the locomotive in which you entered
[*] A single engine controls all connected engines
[list]
[*] Brake
[*] Throttle
[*] Reverser
[*] Whistle
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[*] Added the ability to see freight counts while in the unloading/loading camera
[list]
[*] Added UI elements to show keybinds
[/list]
[/list][h3]Bug Fixes[/h3]
[list]
[*] Fixed an issue where first person sliders would not change increments until the mouse button was let go
[*] Fixed an Issue with brake not applying until higher values
[*] Fixed an issue where cars would stop a train when trying to couple to them
[*] Fixed an issue where language options were not saving properly
[list]
[*] Note: some settings are global setting meaning, they are saved meaning settings are saved across all saves until the player changes them, weather, fuel, couplers, autosave, time of day, etc
[/list][*] Fixed an issue where auto-saving intervals were not being saved and applied properly
[*] Fixed Spanish translation issues
[*] Fixed an issue with the D&RG gondolas not coupling together
[*] Fixed an issue where it was hard to select a car or train when it was derailed upside down
[*] Fixed an issue where crossovers would derail trains
[*] Fixed an issue where the camera would auto rotate while the train was moving in the unloading/loading cam
[*] Fixed an issue where turning graphics settings to low caused the ground to disappear
[*] Disabled right clicking in the construction menu
[list]
[*] This caused some confusion with players on how to spawn items
[*] To open sub menus
[*] Left click on the 4 colored boxes in the upper right of the left menu
[*] Once the sub menu opens Left click on the item you want
[*] Right clicking no longer spawn objects or opens menus
[/list][*] Fixed an issue with Cooke 2-6-0 Coal
[list]
[*] Removed a knuckle from the cook 2-6-0 on the rear of the cab
[list]
[*] Tender now couple properly
[*] Adjusted front knuckle coupler
[*] Adjusted front marker lights
[/list][/list][*] Fixed an issue with knuckle couplers
[list]
[*] They should no longer fall out of the pockets when derailed
[/list][*] Fixed an issue where the sand house would refill sand slowly
[list]
[*] Takes about 15 seconds to recover 1 sand
[/list][*] Fixed an issue where the D&RG water tower was not filling
[list]
[*] Takes about 10 seconds to recover 1 water
[/list][*] Fixed an issue where the parallel track tool was not closing properly after switching to a new tool
[*] Fixed an issue where the steam animations were not playing properly
[list]
[*] Steam should now flow smoothly like it did pre-anniversary update
[/list][*] Fixed an issue where clients would not gain xp or money for the hosts while in a company
[*] Fixed an issue where the game wouldn’t update server set FPS
[list]
[*] FPS set by the host for the server will update for clients after a few seconds
[/list][*] Fixed an issue where the spawn tracks could be unintentionally deleted by the players
[*] Fixed an issue with the multiplayer server list
[list]
[*] Server list now shows correct ping
[*] Removed player count, when joining a full server a prompt will be displayed
[/list][*] Fixed an issue with locomotives and cars
[list]
[*] Locos and cars paints should match the colors as the host
[*] Fixed an issue where locos were missing parts
[*] Fixed an issue where the shay had no collider on the front of the cab
[*] Fixed an issue where freight lost their hit boxes after being derailed
[/list][*] Fixed an issue where there were some missing props
[list]
[*] Re Added the chair prop
[*] Re Added the water tower prop
[*] Re Added the rail rest prop
[/list][*] Fixed an issue where cars and engines would spawn on top of each other after being bought from the store
[*] Fixed an issue where the camera could be turned upside down
[*] Fixed an issue where the sandhouse and telegraph office did not have the grounds works option under them
[*] Fixed several issues with the pre-laid maps
[list]
[*] Fixed an issue where trees and rocks were in the tracks
[*] Added an alternate route to Pine Valley for the iron ore mine to help with early game. About a 3% grade then the final stretch is a slow 6% climb.
[/list][*] Fixed an issue where tracks were sunk into the ground
[*] Fixed an issue where facilities with foundation snapped to the ground
[*] Fixed an issue where loading from the car at the refinery didn't work
[*] Fixed an issue where 12 AM and 12 PM were flipped
[*] Fixed an issue where some freight types showed the wrong sales price in their texts in Wiki
[*] Fixed an issue where clients didnt see the correct in- and outputs on the Maximap of some industries
[*] Fixed an issue where loading didn't work as intended (e.g. cordwood, beams, lumber...)
[list]
[/list]
[/list]