At Quickfire Games, we've had a busy summer. We attended our first official fair, Dreamhack in Valencia, and were fortunate enough to win the award for Best Indie Game of the Fair. Additionally, in early September, we participated in the Indiedev event in Barcelona, where we had the opportunity to meet with the majority of indie studios in Spain and engage in discussions with various publishers regarding the future of Prelude: Dark Pain. Once again, we proudly secured the award for the best strategy game at this event. We are immensely grateful to everyone who has been supporting us, despite the relatively short time we've been showcasing the game.
Now, and until the end of the year, we are diligently working on developing a demo to showcase and to see what the future holds for us in 2024. We appreciate everything that is happening, and we hope to bring you more good news for Prelude: Dark Pain in the near future.