Dive into a mystical realm in this Latin American inspired, fast-paced precision platformer. Experience reactive gameplay as you overcome tortuous obstacles with creative solutions, master your skills, and defeat bloodthirsty stone creatures to uncover ancient secrets.
Hi all! We are extremely excited to finally release the [b]new demo version of Quetzal’s Call.[/b]
During the past few months, we have ported the whole game from one version to another of our game engine, Godot. Many things have changed from the original demo, including the color palette, which is the biggest difference, but the gameplay should feel as smooth as always.
A few points on what to expect:
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[*] Includes the same levels from the old demo - with a few changes!
[*] We have added a new area, which includes 2 new levels
[*] The previous hidden levels are now “lost levels”
[*] You can now collect Glyphets in each level, they provide an extra challenge for those who wish to challenge themselves further
[*] The Steam Deck version is behaving a bit strangely, it works but the performance isn't great and some labels aren't appearing as they should. We are working on solving this!
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We really look forward to hearing your thoughts! If you have any feedback, the best place to let us know is via our [url=https://discord.gg/2CFfJjtHH7]Discord[/url] server.
Milo & Giulia
https://store.steampowered.com/app/1953670/