Alrighty, here's the list of all balance changes and fixes that we made with this update:
[b]Balance[/b]
[list]
[*] Slightly reduced human armor and damage
[*] Increased Giant health and damage
[*] Increased food and other rewards at the start of the game
[*] Made the first area of the game slightly less punishing
[*] Increased combat difficulty in the last area
[*] Reduced rewards in the last area
[/list]
[b]Event fixes[/b]
[list]
[*] Fixed some events not properly transitioning to or from combat
[*] Fixed a row break issue that caused text to cut out early (Many events)
[*] Fixed other text issues
[/list]
[b]Store fixes and changes[/b]
[list]
[*] Changed material purchases from 10 gold for 10 materials to 5 gold for 5 materials
[*] Food-resource can't be bought anymore if it has reached max capacity
[*] Fixed the issue that caused some of the units to appear available for purchase, even when they actually weren't
[/list]
[b]Misc fixes and changes[/b]
[list]
[*] Esc button can be used to close status screen + map
[*] UI resource pop-up texts should display values with 3+ digits correctly
[/list]