Quaver 0.27.0 Update Patch Notes - Main Menu Skinning, Rank Updates + More

[img]{STEAM_CLAN_IMAGE}/34820856/7955a1c6d1a0df509c9aea071908544dad6c03e5.png[/img] [h1]Quaver Update 0.27.0 Patch Notes[/h1] [b]A new Quaver client update has been released![/b] For this update, we've added difficulty calculation updates, main menu skinning, editor improvements, bug fixes, & much more! Please read below for all information regarding this update. [h2]Difficulty Calculator & Leaderboard Updates[/h2] [img]{STEAM_CLAN_IMAGE}/34820856/a42aaffacf34416af9434d52459486af5753a4da.png[/img] [b]A few changes have been made to our difficulty calculation system. It may take up to a day at the time of writing for leaderboards to fully update.[/b] Upon launching the game, your maps and local scores will automatically recalculate as long as you are in the menu screens. [b]Here are the following changes:[/b] [list] [*] Beginner and Easy Difficulties are scaled by density to provide a more accurate result. [*] Improved the quality of the short long note nerf from a previous update. [*] Hard Maps with easy sections that were previously underrated have been buffed. [*] Short maps below 60 seconds that were previously overrated have been nerfed. [/list] For a more detailed explanation with graphics, you can read [url=https://github.com/Quaver/Quaver.API/pull/105]the following notes.[/url] [h2]Main Menu Skinning[/h2] [img]{STEAM_CLAN_IMAGE}/34820856/0b02ddd7c579224c30e39014095eadb5e389ab89.jpg[/img] [b]We have added the ability to customize the main menu screen.[/b] You can learn how to skin the main menu on our [url=https://wiki.quavergame.com/docs/skins/mainmenu]wiki[/url]. Menu skinning will be an incremental and iterative process - building out one screen at a time. Try it out, and provide feedback on [url=https://github.com/Quaver/Quaver/issues]GitHub[/url] with things that are missing or things you would like changed. [h2]Editor Quality Of Life Improvements[/h2] [img]{STEAM_CLAN_IMAGE}/34820856/12bcb1f427baab4d5eff134695b4916ad7c547b5.jpg[/img] [b]Further quality of life improvements & bug fixes have also been made to the editor.[/b] [list] [*] When using the "Apply Offset To Map" feature, the preview point will also be moved. [*] Implemented [url=https://github.com/Quaver/Quaver/pull/2740]EditorActionBatch[/url] for plugins to group actions into a single batch. [*] When adding notes with the number keys, it will now add it to the currently selected layer. [*] Toggling layer visibility no longer adds to the "Undo stack" in the editor. [*] Time signatures are now taken into account when rendering the editor playfield lines. [*] The metronome now takes into account the current timing point's time signature. [*] Added the ability to explicitly hide timing lines in the timing point editor. [*] Added a file menu bar option that contains information on how to add a background image. [*] Added a file menu bar option & shortcut to force update the .qua file cache (for manual changes). [*] Added manual .qua file change detection. [*] Added the ability to add a new difficulty to a mapset from a .qua file. [*] Added a copyright notice on the upload confirmation dialog. [*] The number keys now change the composition tool when the "Place Objects With Top Row Numbers" option is disabled. [/list] [h2]Results Screen Improvements[/h2] [img]{STEAM_CLAN_IMAGE}/34820856/9d2103fcdb354a3175b3d97794ce2ac7c1ed7267.jpg[/img] [b]Updates have been made to the results screen such as the new addition of the "Accuracy" graph and improvements to the "Deviance" graph.[/b] [list] [*] The deviance graph in the results screen is now scaled to the full map length - meaning if you fail, it displays the total progress made in the map. [*] The judgement window number labels on the deviance graph are now correct. [*] Added red lines to display misses on the deviance graph. [*] Added an accuracy graph in the results screen (use the "Graph" dropdown to access it). [*] Added the ability to use the retry key in the results screen. [/list] [h2]Other Additions[/h2] [list] [*] You can now drag folders into the game window to import any maps inside of them. [*] Chat message times now display in local time. [*] Improved bulk song import speed. [*] Improved the load speed and look of the difficulty seek bar in song select/editor/multiplayer. [*] Implemented online offset & added a button to update all online offsets in the misc section of the options menu. We're currently working on adding online offsets for all existing maps. [*] Added support for "Edit" difficulty when loading maps from an external game. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed long notes rendering past the receptors if hit late. [*] Fixed an issue where the config file would not be written. [*] Fixed songs from an external game not loading with a custom "BeatmapDirectory." [*] Fixed the client hanging on startup if the config file is corrupted. [*] Fixed banners not exporting to .qp files. [*] Fixed borderless window issues when starting the game. [*] Fixed banners not importing when loading .sm files. [/list] Thanks For Reading! - The Quaver Team šŸ’™