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[h1]Quaver Update 0.27.0 Patch Notes[/h1]
[b]A new Quaver client update has been released![/b]
For this update, we've added difficulty calculation updates, main menu skinning, editor improvements, bug fixes, & much more!
Please read below for all information regarding this update.
[h2]Difficulty Calculator & Leaderboard Updates[/h2]
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[b]A few changes have been made to our difficulty calculation system. It may take up to a day at the time of writing for leaderboards to fully update.[/b]
Upon launching the game, your maps and local scores will automatically recalculate as long as you are in the menu screens.
[b]Here are the following changes:[/b]
[list]
[*] Beginner and Easy Difficulties are scaled by density to provide a more accurate result.
[*] Improved the quality of the short long note nerf from a previous update.
[*] Hard Maps with easy sections that were previously underrated have been buffed.
[*] Short maps below 60 seconds that were previously overrated have been nerfed.
[/list]
For a more detailed explanation with graphics, you can read [url=https://github.com/Quaver/Quaver.API/pull/105]the following notes.[/url]
[h2]Main Menu Skinning[/h2]
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[b]We have added the ability to customize the main menu screen.[/b]
You can learn how to skin the main menu on our [url=https://wiki.quavergame.com/docs/skins/mainmenu]wiki[/url].
Menu skinning will be an incremental and iterative process - building out one screen at a time. Try it out, and provide feedback on [url=https://github.com/Quaver/Quaver/issues]GitHub[/url] with things that are missing or things you would like changed.
[h2]Editor Quality Of Life Improvements[/h2]
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[b]Further quality of life improvements & bug fixes have also been made to the editor.[/b]
[list]
[*] When using the "Apply Offset To Map" feature, the preview point will also be moved.
[*] Implemented [url=https://github.com/Quaver/Quaver/pull/2740]EditorActionBatch[/url] for plugins to group actions into a single batch.
[*] When adding notes with the number keys, it will now add it to the currently selected layer.
[*] Toggling layer visibility no longer adds to the "Undo stack" in the editor.
[*] Time signatures are now taken into account when rendering the editor playfield lines.
[*] The metronome now takes into account the current timing point's time signature.
[*] Added the ability to explicitly hide timing lines in the timing point editor.
[*] Added a file menu bar option that contains information on how to add a background image.
[*] Added a file menu bar option & shortcut to force update the .qua file cache (for manual changes).
[*] Added manual .qua file change detection.
[*] Added the ability to add a new difficulty to a mapset from a .qua file.
[*] Added a copyright notice on the upload confirmation dialog.
[*] The number keys now change the composition tool when the "Place Objects With Top Row Numbers" option is disabled.
[/list]
[h2]Results Screen Improvements[/h2]
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[b]Updates have been made to the results screen such as the new addition of the "Accuracy" graph and improvements to the "Deviance" graph.[/b]
[list]
[*] The deviance graph in the results screen is now scaled to the full map length - meaning if you fail, it displays the total progress made in the map.
[*] The judgement window number labels on the deviance graph are now correct.
[*] Added red lines to display misses on the deviance graph.
[*] Added an accuracy graph in the results screen (use the "Graph" dropdown to access it).
[*] Added the ability to use the retry key in the results screen.
[/list]
[h2]Other Additions[/h2]
[list]
[*] You can now drag folders into the game window to import any maps inside of them.
[*] Chat message times now display in local time.
[*] Improved bulk song import speed.
[*] Improved the load speed and look of the difficulty seek bar in song select/editor/multiplayer.
[*] Implemented online offset & added a button to update all online offsets in the misc section of the options menu. We're currently working on adding online offsets for all existing maps.
[*] Added support for "Edit" difficulty when loading maps from an external game.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed long notes rendering past the receptors if hit late.
[*] Fixed an issue where the config file would not be written.
[*] Fixed songs from an external game not loading with a custom "BeatmapDirectory."
[*] Fixed the client hanging on startup if the config file is corrupted.
[*] Fixed banners not exporting to .qp files.
[*] Fixed borderless window issues when starting the game.
[*] Fixed banners not importing when loading .sm files.
[/list]
Thanks For Reading!
- The Quaver Team š