[list]
[*] The game displays the current floor number when using a door.
[*] Tutorial text changed to highlight that the parasite is the player's hitbox.
[*] Enemies ignore you for a brief amount of time when using a door.
[*] Losing a normal level no longer resets the adquired tools.
[*] "Main menu" buton removed from pause menu to prevent "going to main menu and restarting level" exploit.
[/list]