Publisher, dates, news!

Breathedge

Survive in outer space! Together with your immortal chicken, discover the truth behind your sudden spaceship crash. Craft tools, pilot vehicles, and even control space stations to survive and explore the wreckage.

Publisher, dates, news! [img]{STEAM_CLAN_IMAGE}/32152387/b750ef793f79aac81a0122989299afc775a8fe7e.jpg[/img] Comrades! This is us again, and this is some news about the project again. You’ve probably already raised your left eyebrow in bewilderment with a reasonable question: “What’s up with all this frequent news?” In fact, we would have been silent for a couple of years, as usual, fiddling with the game, if there had not been for some big changes in the life of our team. No-no, nobody ran away with all the originals of the project into the deep taiga, and we weren’t even arrested for terrible jokes. [img]{STEAM_CLAN_IMAGE}/32152387/0cdb8353616cba7e02e7880118dfd94871147e76.jpg[/img] All right, we won’t keep you waiting, telling you about another one of the scriptwriter's fantasies about vampire socks. You might have already guessed from the title: [b]the Redruins Softworks team has officially and irrevocably found a publisher for Breathedge![/b] Or is it the publisher who has officially and irrevocably found the Redruins Softworks team? We haven’t figured it out yet. In any case, comrades, please meet [b]HypeTrain Digital[/b], an indie game publisher known for such projects as Stoneshard, The Wild Eight, DESOLATE, Police Stories, and other interesting games. [img]{STEAM_CLAN_IMAGE}/32152387/8ec2cc717c9cbcaa057b086f26119ea7b637c6f9.jpg[/img] Surely many of you’ve now thought that we’ve chosen the publisher because of the cool steam locomotive on the logo, but we are all adults and responsible people, so we boldly declare that yes, it's all about it — it’s a steam locomotive after all! It can go choo-choo and clickety-clack! Although, to be honest, there were several more reasons for choosing this publisher. Probably the most important factor is that we, as it’s fashionable to say now, are on the same wavelength. The guys at HypeTrain Digital understand what Breathedge means to us and what we want to create for the players, and we, in turn, understand what HypeTrain Digital wants and how it will positively affect the project. This is how it goes. It could become a real relations triangle, but there are only two companies, and therefore it’s just a straight line. [img]{STEAM_CLAN_IMAGE}/32152387/4fd637b70a8cb679ef5fa2837df50b9b8ad49553.jpg[/img] The second important factor, why we’ve chosen HypeTrain Digital... HypeTrain Digital takes good care of your clothes. It doesn’t spoil the fabric and removes even the most stubborn st... Wait a second, this seems to be from the last news... Ah, here it is: HypeTrain Digital has a lot of experience working not only with PCs, but also with consoles, which we really lacked to be happy. In addition, the publisher will be able to popularize Breathedge in Europe and the USA (greetings to all our English-speaking readers, there aren’t many of you yet, though). What will this give us? Wealth, fame, strength, future projects, thick hair, and other interesting things. [img]{STEAM_CLAN_IMAGE}/32152387/234490d07d977540b1c674dfc52dd835ce1cb54e.jpg[/img] Well, and of course, the third important factor. It’ll be encrypted in the following sentence: *******t*****y***rt*******6*7*8***g*g*j****s***7**d***77*6**d***fff*****gh*h*** Whoever tells you they decrypted it is lying. [img]{STEAM_CLAN_IMAGE}/32152387/746a00c441086630994bfe8da036b4483eba4d41.jpg[/img] What’s up with the word “dates” in the title? Right, it turns out you’ve noticed it... Okay, we’ll tell you the truth. You probably follow the gaming news and the release dates of projects. In recent weeks, they have announced the exact release dates for Xbox, the Assassin's Creed release will be pushed back from its original release, and even CD Projekt Red has told its employees it will require them to work six-day weeks. Does anyone notice the coincidence that all this happened immediately after our November release announcement? Right, the gaming industry is intimidated by such a rival, so we made a difficult decision: in order not to attract all the attention of the world community to ourselves, not to spoil the releases of the new generation of consoles and the expected great games, [b]we are shifting the release of Breathedge to the first quarter of 2021[/b]. You will be able to enjoy Cyberpunk instead of the distress purchase of Man, the industry won’t suffer, the consoles will be sold as planned, and we’ll be able to polish the project and even more. [img]{STEAM_CLAN_IMAGE}/32152387/a1fd821f2ad6267f17b8b73eddbfd61c2bc3e461.jpg[/img] Right, you get it about polishing the project, but what does “even more” mean? Given that the release has been postponed and we now have a publisher, we’re likely to expand the number of supported languages. We’ll give you more details about this a bit later in our next pieces of news. [img]{STEAM_CLAN_IMAGE}/32152387/41b6f3af20bad2bc31f3a4d4bfa926b494a2b72f.jpg[/img] Post-release content. Yes, exactly. If you, together with us, thought that the story completely ends with the last chapter, then we were all wrong. Now, in advance, we can announce a small additional free adventure expansion, in the form of a special separate part of the game, which will be released some time after the release as an update. What will it be: a separate chapter with Man, the story of Grandpa, the Chicken, Babe or the coffinbots? You'll find out a little later. [img]{STEAM_CLAN_IMAGE}/32152387/6f08ad61701065e20b02782099d1c4f5ab24e772.jpg[/img] But what about the cons? We can’t do without them, for sure. The most obvious one is the postponement of the release. You’ll have to wait for the game much longer, that’s true. What else? We’ll no longer be able to proudly stick out our chests and tell everyone how independent and indie we are. Well, we could, but with a publisher it looks less believable. By the way, we will immediately answer your reasonable question — no, we don’t lose our rights to the game, the development remains on our conscience, and HypeTrain Digital isn’t interested in removing all the humor from the game, introducing microtransactions, and strangling us with incomprehensible contracts. Breathedge remains itself, but it’ll be better and famous. Well, and one more con: this news is so long that it’s already difficult to write it, and therefore, it will now unexpectedly end with the cutting off of the sente [img]{STEAM_CLAN_IMAGE}/32152387/6bcfddf5a40a636f361cf27197c236eb081e2443.jpg[/img] So it goes. By the way, we’ve been talking only about the pros and cons, but what about the development? Did we do anything at all all this time? Yes, we did. In fact, the project is moving towards its completion and is being actively tested, and we will share a fresh screenshot: [img]{STEAM_CLAN_IMAGE}/32152387/2609217b2b8bcaebaca5af69165af5be6a553fbd.jpg[/img] [img]{STEAM_CLAN_IMAGE}/32152387/e5b69fbbb8e0ae9ace7c350bbde75373974a4579.jpg[/img] And don’t forget, you can safely send your feedback about the project, the news, and this screenshot to us by email or to our Discord channel. We always read everything, even if you praise us there. Our Discord: https://discord.gg/uezQcU7 Our email: info@breathedge.com [img]{STEAM_CLAN_IMAGE}/32152387/42d4db51b7daf776d5dd8a345b8e77fdc683997c.jpg[/img]