Public Test Server Update: Changes and Fixes

A new PTS build was released earlier today! Here’s a snapshot of the changes that players can now see and test. [b]Character modernization: [/b] [list] [*] Before hopping onto the PTS, please read Eric’s Character Modernization Status forum post! [*] In this iteration of PTS, players will see a fix applied to the shader change that impacted character models. Please leave feedback here. [/list] [b]Steam launcher[/b] [list] [*] If connecting to the PTS via Steam, players should no longer see the EULA box pop up after accepting the terms and conditions once. [*] The launcher carousel design now matches the SWTOR launcher. [/list] [b]Propagator Core XR-53 Changes[/b] [u]Boss Changes[/u] [list] [*] Made general adjustments to the flow of the Propagator Core XR-53’s abilities in order to space them more regularly. This should help create a more predictable cast cadence, and allow movement to be smoother. [/list] [u]Extraneous Expulsion[/u] [list] [*] Should now properly drop pools in all cases. [*] Now acquires targets in a rectangular shape (Was a cone). [/list] [u]Hungering Bite[/u] [list] [*] Should now properly find targets inside its warning. [*] Now acquires targets in a rectangular shape (Was a cone). [/list] [u]Lethal Strike[/u] [list] [*] No longer completely blocked by certain mitigation abilities, e.g. Sonic Rebounders. [*] The Propagator Core XR-53 should no longer begin casting abilities while airborne. [/list] [u]Story Changes[/u] Powerful Construct [list] [*] Added a 50% absorb shield to the Propagator Core XR-53 while the Powerful Construct has not yet cast Explosive Finality or been defeated. [/list] [u]Veteran Changes[/u] [list] [*] Increased Propagator Core XR-53’s damage by 5%. [*] Added visible debuffs on the Propagator Core XR-53 that indicate which role has been sampled by the Prime Directive so far. One each for Tank, Healer, and DPS. [/list] Lethal Strike [list] [*] Lethal Strike will no longer be mitigateable from the second stack onwards. [/list] Imperfect Construct [list] [*] Health increased to 388k (was 310k) [/list] Prey Seeker Droid [list] [*] Health increased to 388k (was 155k) [/list] Defender Construct [list] [*] Health increased to 4M (was 1.5M) [/list] Supplicant Construct [list] [*] Health increased to 3.1M (was 1.5M) [/list] Rampaging Construct [list] [*] Health increased to 3.1M (was 1.5M) [*] The Rampage buff will now properly state that it increases damage by 25%, not 10%. [*] Rampage should no longer be reflectable. [/list] [u]Dynamic Encounters[/u] [list] [*] General bug fixes [*] Various improvements to all Dynamic Encounters which include new steps and/or functionality [*] The Conquest Objective "Missions: Dynamic Encounters Infinite" now requires 1 Dynamic Encounter to complete (down from 5) and rewards 1650 Conquest Points (down from 6900) [/list] Leave feedback for Dynamic Encounters [url=https://forums.swtor.com/topic/937275-dynamic-encounters-pts-feedback/]here[/url]! Leave feedback for the lair boss (Story Mode) [url=https://forums.swtor.com/topic/937362-propagator-core-xr-53-lair-boss-pts-feedback-story-mode/]here[/url]! Leave feedback for the lair boss (Veteran Mode) [url=https://forums.swtor.com/topic/937612-propagator-core-xr-53-lair-boss-pts-feedback-veteran-mode/]here[/url]! Leave feedback for character modernization [url=https://forums.swtor.com/topic/937699-character-modernization-feedback-thread/]here[/url]!