A new PTS build was released earlier today! Here’s a snapshot of the changes that players can now see and test.
[b]Character modernization: [/b]
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[*] Before hopping onto the PTS, please read Eric’s Character Modernization Status forum post!
[*] In this iteration of PTS, players will see a fix applied to the shader change that impacted character models. Please leave feedback here.
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[b]Steam launcher[/b]
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[*] If connecting to the PTS via Steam, players should no longer see the EULA box pop up after accepting the terms and conditions once.
[*] The launcher carousel design now matches the SWTOR launcher.
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[b]Propagator Core XR-53 Changes[/b]
[u]Boss Changes[/u]
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[*] Made general adjustments to the flow of the Propagator Core XR-53’s abilities in order to space them more regularly. This should help create a more predictable cast cadence, and allow movement to be smoother.
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[u]Extraneous Expulsion[/u]
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[*] Should now properly drop pools in all cases.
[*] Now acquires targets in a rectangular shape (Was a cone).
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[u]Hungering Bite[/u]
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[*] Should now properly find targets inside its warning.
[*] Now acquires targets in a rectangular shape (Was a cone).
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[u]Lethal Strike[/u]
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[*] No longer completely blocked by certain mitigation abilities, e.g. Sonic Rebounders.
[*] The Propagator Core XR-53 should no longer begin casting abilities while airborne.
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[u]Story Changes[/u]
Powerful Construct
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[*] Added a 50% absorb shield to the Propagator Core XR-53 while the Powerful Construct has not yet cast Explosive Finality or been defeated.
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[u]Veteran Changes[/u]
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[*] Increased Propagator Core XR-53’s damage by 5%.
[*] Added visible debuffs on the Propagator Core XR-53 that indicate which role has been sampled by the Prime Directive so far. One each for Tank, Healer, and DPS.
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Lethal Strike
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[*] Lethal Strike will no longer be mitigateable from the second stack onwards.
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Imperfect Construct
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[*] Health increased to 388k (was 310k)
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Prey Seeker Droid
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[*] Health increased to 388k (was 155k)
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Defender Construct
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[*] Health increased to 4M (was 1.5M)
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Supplicant Construct
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[*] Health increased to 3.1M (was 1.5M)
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Rampaging Construct
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[*] Health increased to 3.1M (was 1.5M)
[*] The Rampage buff will now properly state that it increases damage by 25%, not 10%.
[*] Rampage should no longer be reflectable.
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[u]Dynamic Encounters[/u]
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[*] General bug fixes
[*] Various improvements to all Dynamic Encounters which include new steps and/or functionality
[*] The Conquest Objective "Missions: Dynamic Encounters Infinite" now requires 1 Dynamic Encounter to complete (down from 5) and rewards 1650 Conquest Points (down from 6900)
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Leave feedback for Dynamic Encounters [url=https://forums.swtor.com/topic/937275-dynamic-encounters-pts-feedback/]here[/url]!
Leave feedback for the lair boss (Story Mode) [url=https://forums.swtor.com/topic/937362-propagator-core-xr-53-lair-boss-pts-feedback-story-mode/]here[/url]!
Leave feedback for the lair boss (Veteran Mode) [url=https://forums.swtor.com/topic/937612-propagator-core-xr-53-lair-boss-pts-feedback-veteran-mode/]here[/url]!
Leave feedback for character modernization [url=https://forums.swtor.com/topic/937699-character-modernization-feedback-thread/]here[/url]!