[h2]Hello Runners,[/h2]
A new update is live on the PBB, bringing multiple fixes to Season 2 content.
You'll find the complete change list below:
[h2]PATCH NOTES[/h2]
[b]UGV CR-G0 fixes:[/b]
[list]
[*] Reworked the UGV’s inventory UI
[*] Fixed an issue where the UGV's inventory would disappear after re-entering the expedition from the main menu
[*] Fixed an issue where spent batteries became renewed after recovering the UGV to a truck
[*] Fixed an issue where the warning popup about a lack of required equipment was shown even when items had been added to the UGV's inventory
[*] Fixed the "High water level" warning that appeared when a UGV had passed through a pressure plate
[*] Removed the ability to recover a UGV to another map if a “Generator” module was built there
[*] Fixed an issue where the UGV damage details was displayed incorrectly
[*] Fixed an issue where UGV’s modules didn’t change color after selecting certain skins
[/list]
[b]Generator fixes:[/b]
[list]
[*] Fixed the Generator tips in the base module UI
[*] Added the ability to transfer fuel from the module to a truck by double-clicking
[*] Fixed the display of the Generator icon on the map and in the Objects menu in the map UI
[/list]
[b]Replayability system fixes:[/b]
[list]
[*] Fixed an issue where the Exterior sticker menu was unavailable after purchasing a sticker for the tokens and entering the main menu
[/list]
[b]Metal detector rework fixes:[/b]
[list]
[*] Rebalanced the electricity consumption by the Metal detector
[*] Reworked the Metal detector’s scanning effects, including removing the icons of content found by the Metal detector
[/list]
[b]Specialists fixes:
[/b]
[list]
[*] Increased the surface traction parameter of the specialist Park Won-shin
[*] Increased the scouting radius when using the specialist Park Won-shin
[/list]
[b]Co-op fixes:[/b]
[list]
[*] Fixed missing truck collisions after building the “Helipad” module
[*] Fixed an issue where item counters are reset to 1 when the guest transfers to the host's car
[*] Fixed task tracking focus switching for all players in a co-op session when a guest changed it
[*] Fixed cropped platform icon in the Manage Party pop-up
[*] Fixed an issue where players colors didn’t match to their role in a co-op session
[/list]
[b]Additional fixes:[/b]
[list]
[*] Fixed an issue where task tracking would disappear after moving to another map or cave
[*] Fixed an issue where headlights and an engine were visible in the phantom mode when selecting a teleport location using the “Helipad” module
[*] Fixed the layout of the Specialist list in the HQ: it cropped the last card
[*] Removed the ability to use the “Cargo Drone” module on another map where it wasn't built
[*] Fixed an issue where the amount of all consumable resources in the HQ wasn't calculated correctly
[*] Reduced the size of icons: "required for an expedition" and "selected specialists"
[*] Fixed fog of war display when opening a ground’s map after entering to a cave
[*] Added sounds for the Mercedes-Benz Unimog U2450L
[*] Fixed a clipped fender on the Khan Marshall
[*] Fixed duplicated black color in the Traun BR-0D’s colors list in the Customize menu
[*] Fixed an issue with the skin selection UI in the Customize menu
[*] Fixed the optical effects which shone through a truck
[/list]
[b]Known issues:[/b]
[list]
[*] If the roof camera is in use, it will fly underground after a truck change
[*] It is not possible to press the 'Show all rewards' button on the map by pressing the space bar, although it could be submitted by clicking on it
[*] Blurred textures with frozen patterns on a number of trucks
[*] Objects could be randomly highlighted on the map
[*] The host’s driver model is missing when a guest uses the “Helipad”
[*] There is no cell for electricity in the "Main warehouse" module
[*] Signal repeaters icons don't remove from a map after the re-deploy
[*] Phantom mode for cargo drones will not activate if a drone collides with another drone or a truck after evacuation
[/list]