[Public Beta Branch] Co-op update 4

Expeditions: A MudRunner Game

Embark on scientific expeditions with this new off-road adventure from the creators of MudRunner and SnowRunner. Lead research missions as you drive a variety of all-terrain vehicles, using high-tech tools and managing your camp and crew to ensure your success in the wild.

[h2]Hello Runners! 🧭[/h2] We're updating the co-op mode on the Public Beta Branch with this fourth patch. Keep giving us feedback, it greatly helps us! [h2]New features:[/h2] [list] [*] Steam/EGS cross invite [*] Updated UI for the Sharing progress feature [*] Truck stickers as a gift for co-op play: complete requirements in co-op sessions to receive rewards [*] Twitch drops rewards: The feature has been added to the build, but hasn't been set up on the Pros Portal yet[/list] [h2]UI:[/h2] [list] [*] Updated UI for the Sharing progress feature [*] Player's avatars are displaying on the Global map [*] The watermark about beta mod had been removed [*] Added the Invite friend button to the Party manager [*] Chat wheel opening hint not displayed in single player [*] Added fading when opening and closing the Global map [*] The Global map works correctly after [*] The confirmation pop-up will appear when the player removes an item from the inventory in co-op mode [*] The "Back" button doesn't disappear from the "Find Game" screen when the player tries to find the lobby a second time [*] Fixed the crash when connecting clients in the lobby [*] The list of blocked players is saved after restarting the game [*] The Deploy button remains clickable after entering the minimap and returning to the HQ [*] Fixed a bug that prevented the D-pad from working [*] The co-op lobby code is always visible [*] Added the crossplay switch to the co-op session creation menu [/list] [h2]Gameplay:[/h2] [list] [*] Quest truck doesn't disappear from the map after re-entering the expedition [*] Fixed a bug where the item display in the trade area would disappear after multiple trades, causing the game to freeze after each subsequent trade activation [*] Inventory of the Warehouses modules are in sync between players [*] Fixed a number of crashes [/list] [img]{STEAM_CLAN_IMAGE}/44536069/bba9be96d743dce95655d2abe206da7dbca035b5.jpg[/img]