Your entire life has been a lie. There are catacombs under every home and building, stretching down for miles. Something calls you deeper into the labyrinth. Delve into the depths, and discover the monstrosities below.
This is a small patch which brings a few changes and fixes to the game.
[b]Changes:[/b]
[list]
[*]Added Stamina/Sprint system
[*]Made Dog less Earsplittingly Loud
[*]Added Autosave feature between levels
[*]Nurses with keycards are no longer shiny
[*]Made the flashlight less blindingly bright in the Sewer level
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed issue with Names being too big for Name box in dialogue
[*]Fixed bug where dying and restarting would start you with 0 HP
[*]Fixed bug where the player could not start a new game after beating the game
[*]Fixed bug where player could open a door twice, losing an extra key in the process
[*]Fixed various typos and formatting problems
[*]Fixed crusher area where player could fall off the platform and get stuck
[/list]
Thank you all for playing Psychopomp! I really appreciate all of the kind feedback you have given me.
If you run into any more bugs, please let me know and I will do my best to fix them as quickly as possible. Thanks, and have a good night!
-Karbonic