Project Vesperi Demo Patch 1 Notes

Project Vesperi Playtest

[b]Bug Fixes[/b] [list] [*] Fixed a bug where sensitivity settings were not saving. Sensitivity settings should now apply properly for both mouse and keyboard and controller. [*] Fixed an issue where adjusting graphics settings broke lighting. Making adjustments to graphics settings now reloads the level. [*] Fixed a bug where a character could disappear during cinematics. [/list] [b]General[/b] [list] [*] Adjusted memory shards in the Void to trigger sooner. [*] Texture pass on characters for added detail in the faces and subsurface scattering for those running on higher settings. [*] Adjusted UI to be constrained to 16x9 for wider aspect ratios. [*] Various performance improvements. [*] Animation improvements. [/list] [b]Upcoming Fixes and Adjustments[/b] [list] [*] Ability to turn off all camera shake is in progress and should be included in the next patch. [/list] Thank you for playing the Project Vesperi Demo! Our small team has been hard at work improving your experience and building the full game. Please continue to let us know if you run into any additional issues.